487 lines
14 KiB
Elixir
487 lines
14 KiB
Elixir
defmodule Paxos do
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def start(name, processes) do
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IO.puts("Starting paxos for #{name}")
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pid = spawn(Paxos, :init, [name, name, processes])
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Utils.register_name(name, pid, false)
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end
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# Init event must be the first
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# one after the component is created
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def init(name, parent, processes) do
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EventualLeaderElector.start(name, processes)
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EagerReliableBroadcast.start(name, processes)
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state = %{
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name: name,
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parent: parent,
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processes: processes,
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leader: nil,
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instmap: %{},
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other_values: %{},
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decided: %{}
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}
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run(state)
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end
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def add_inst_map(state, inst, value, pid_to_inform, action) do
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IO.puts("#{state.name} SET BALLOT VALUE 3 nil")
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instmap =
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Map.put(state.instmap, inst, %{
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value: value,
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ballot: 0,
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ballot_value: nil,
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prepared_values: [],
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accepted: 0,
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accepted_ballot: nil,
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accepted_value: nil,
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pid_to_inform: pid_to_inform,
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has_sent_accept: false,
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action: action,
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})
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%{state | instmap: instmap}
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end
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def has_or_create(state, inst) do
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if Map.has_key?(state.instmap, inst) do
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state
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else
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add_inst_map(state, inst, nil, nil, nil)
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end
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end
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def has_finished(state, inst) do
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Map.has_key?(state.decided, inst)
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end
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def run(state) do
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run(
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receive do
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{:ele_trust, proc} ->
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IO.puts("#{state.name} - #{proc} is leader")
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Enum.reduce(Map.keys(state.instmap), %{state | leader: proc}, fn inst, st ->
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# IO.puts("#{state.name} - looping after leader: #{inst}")
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prepare(st, inst)
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end)
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{:propose, inst, value, t, pid_to_inform, action} ->
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IO.puts("#{state.name} - Propose #{inspect(inst)} with action #{inspect(action)}")
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cond do
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has_finished(state, inst) ->
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IO.puts("#{state.name} - Has already decided for #{inspect(inst)} sending #{inspect(state.decided[inst])}")
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send(pid_to_inform, {:decision, inst, state.decided[inst]})
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state
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not Map.has_key?(state.instmap, inst) ->
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EagerReliableBroadcast.broadcast(state.name, {:other_propose, inst, value})
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state = add_inst_map(state, inst, value, pid_to_inform, action)
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Process.send_after(self(), {:timeout, inst}, t)
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prepare(state, inst)
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state.instmap[inst].value == nil ->
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EagerReliableBroadcast.broadcast(state.name, {:other_propose, inst, value})
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Process.send_after(self(), {:timeout, inst}, t)
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prepare(
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set_instmap(state, inst, %{
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state.instmap[inst]
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| value: value,
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pid_to_inform: pid_to_inform,
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action: action,
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}),
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inst
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)
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true ->
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prepare(state, inst)
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end
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{:rb_deliver, proc, {:other_propose, inst, value}} ->
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state = %{state | other_values: Map.put(state.other_values, inst, value)}
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cond do
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Map.has_key?(state.decided, inst) ->
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EagerReliableBroadcast.broadcast(
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state.name,
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{:decide, inst, state.decided[inst]}
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)
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state
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true ->
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state = has_or_create(state, inst)
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prepare(state, inst)
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end
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{:rb_deliver, proc, {:prepare, proc, inst, ballot}} ->
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IO.puts("#{state.name} - prepare from #{proc}")
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cond do
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has_finished(state, inst) ->
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state
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not Map.has_key?(state.instmap, inst) ->
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IO.puts("I think that is the cause")
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state = has_or_create(state, inst)
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Utils.unicast(
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{:prepared, inst, ballot, state.instmap[inst].accepted_ballot,
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state.instmap[inst].accepted_value},
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proc
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)
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set_instmap(state, inst, %{
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state.instmap[inst]
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| ballot: ballot
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})
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ballot > state.instmap[inst].ballot ->
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Utils.unicast(
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{:prepared, inst, ballot, state.instmap[inst].accepted_ballot,
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state.instmap[inst].accepted_value},
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proc
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)
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set_instmap(state, inst, %{
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state.instmap[inst]
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| ballot: ballot
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})
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true ->
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Utils.unicast({:nack, inst, ballot}, proc)
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state
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end
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{:timeout, inst} ->
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if not has_finished(state, inst) do
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send(state.instmap[inst].pid_to_inform, {:timeout, inst})
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end
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state
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{:nack, inst, ballot} ->
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IO.puts("#{state.name} - nack #{inspect(inst)} #{inspect(ballot)}")
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cond do
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has_finished(state, inst) ->
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state
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state.leader == state.name and state.instmap[inst].ballot == ballot ->
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if Map.has_key?(state.instmap, inst) and state.instmap[inst].pid_to_inform != nil do
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send(state.instmap[inst].pid_to_inform, {:abort, inst})
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end
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set_instmap(state, inst, %{
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state.instmap[inst] | has_sent_accept: false
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})
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true ->
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state
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end
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{:prepared, inst, ballot, accepted_ballot, accepted_value} ->
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IO.puts(
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"#{state.name} - prepared #{inspect(inst)} #{inspect(ballot)} #{inspect(accepted_ballot)} #{inspect(accepted_value)}"
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)
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cond do
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has_finished(state, inst) ->
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state
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ballot == state.instmap[inst].ballot ->
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state =
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set_instmap(state, inst, %{
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state.instmap[inst]
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| prepared_values:
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state.instmap[inst].prepared_values ++ [{accepted_ballot, accepted_value}]
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})
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IO.puts("#{state.name} Try to run prepared")
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prepared(state, inst)
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ballot > state.instmap[inst].ballot ->
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IO.puts("Probably recieved this before preare came to self sending with delay")
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Process.send_after(self(), {:prepared, inst, ballot, accepted_ballot, accepted_value}, 100)
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state
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true ->
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state
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end
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{:rb_deliver, proc, {:accept, inst, ballot, value}} ->
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cond do
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has_finished(state, inst) ->
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state
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true ->
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state = has_or_create(state, inst)
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if ballot >= state.instmap[inst].ballot do
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IO.puts("#{state.name} - accept #{inspect(inst)} #{inspect(ballot)} #{inspect(value)}")
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Utils.unicast({:accepted, inst, ballot}, proc)
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set_instmap(state, inst, %{
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state.instmap[inst]
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| ballot: ballot,
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accepted_value: value,
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accepted_ballot: ballot
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})
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else
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IO.puts("#{state.name} -> #{proc} nack")
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Utils.unicast({:nack, inst, ballot}, proc)
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state
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end
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end
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{:accepted, inst, ballot} ->
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IO.puts("#{state.name} accepted #{inspect(inst)} #{inspect(ballot)}")
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if has_finished(state, inst) do
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state
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else
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if state.leader == state.name and state.instmap[inst].ballot == ballot do
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accepted(
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set_instmap(state, inst, %{
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state.instmap[inst]
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| accepted: state.instmap[inst].accepted + 1
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}),
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inst
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)
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else
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state
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end
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end
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{:get_value, inst, pid_to_inform, t} ->
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# IO.puts("#{state.name} get_value")
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cond do
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t < 0 ->
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send(pid_to_inform, {:get_value_res, inst})
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has_finished(state, inst) ->
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send(pid_to_inform, {:get_value_res_actual, inst, state.decided[inst]})
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true ->
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Process.send_after(self(), {:get_value, inst, pid_to_inform, t - 500}, 500)
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end
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state
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{:rb_deliver, _, {:decide, inst, value}} ->
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IO.puts("#{state.name} decided #{inspect(inst)} #{inspect(value)}")
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if has_finished(state, inst) do
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state
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else
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if Map.has_key?(state.instmap, inst) != nil and
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state.instmap[inst].pid_to_inform != nil do
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send(state.instmap[inst].pid_to_inform, {:decision, inst, value})
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end
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%{
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state
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| decided: Map.put(state.decided, inst, value),
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instmap: Map.delete(state.instmap, inst)
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}
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end
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end
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)
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end
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def set_instmap(state, inst, instmap) do
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new_instmap = Map.put(state.instmap, inst, instmap)
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%{state | instmap: new_instmap}
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end
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#
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# Puts process in the preapre state
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#
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def prepare(state, _) when state.leader != state.name, do: state
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def prepare(state, inst) do
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cond do
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Map.get(state.instmap, inst) == nil and Map.get(state.other_values, inst) == nil ->
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state
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Map.get(state.instmap, inst) != nil and state.instmap[inst].has_sent_accept ->
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state
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true ->
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ballot = state.instmap[inst].ballot + 1
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IO.puts("#{state.name} sending all prepare #{inst} #{ballot}")
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EagerReliableBroadcast.broadcast(state.name, {:prepare, state.name, inst, ballot})
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IO.puts("#{state.name} SET BALLOT VALUE 2 nil")
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set_instmap(state, inst, %{
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state.instmap[inst]
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| prepared_values: [],
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accepted: 0,
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ballot_value: nil,
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has_sent_accept: false
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})
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end
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end
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#
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# Process the prepared responses
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#
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def prepared(state, _) when state.leader != state.name, do: state
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def prepared(state, inst) do
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IO.puts("#{state.name} #{length(state.processes)} #{length(state.instmap[inst].prepared_values)} #{state.instmap[inst].has_sent_accept}")
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if length(state.instmap[inst].prepared_values) >= floor(length(state.processes) / 2) + 1 and
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not state.instmap[inst].has_sent_accept do
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{_, a_val} =
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Enum.reduce(state.instmap[inst].prepared_values, {0, nil}, fn {bal, val},
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{a_bal, a_val} ->
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if a_bal > bal do
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{a_bal, a_val}
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else
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{bal, val}
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end
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end)
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a_val =
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if a_val == nil do
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if state.instmap[inst].value == nil do
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state.other_values[inst]
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else
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state.instmap[inst].value
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end
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else
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a_val
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end
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EagerReliableBroadcast.broadcast(
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state.name,
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{:accept, inst, state.instmap[inst].ballot, a_val}
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)
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IO.puts("#{state.name} SET BALLOT VALUE #{inspect(a_val)}")
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set_instmap(state, inst, %{
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state.instmap[inst]
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| ballot_value: a_val,
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has_sent_accept: true
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})
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else
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state
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end
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end
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#
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# Process the accepted responses
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#
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def accepted(state, _) when state.leader != state.name, do: state
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def accepted(state, inst) do
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if state.instmap[inst].accepted >= floor(length(state.processes) / 2) + 1 do
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value = state.instmap[inst].ballot_value
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if state.instmap[inst].action == :kill_before_decision do
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IO.puts("#{state.name} - Leader has action to die before decision #{inspect({:decide, inst, value})}")
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Process.exit(self(), :kill)
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end
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EagerReliableBroadcast.broadcast(
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state.name,
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{:decide, inst, value}
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)
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if state.instmap[inst].pid_to_inform != nil do
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send(state.instmap[inst].pid_to_inform, {:decision, inst, value})
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end
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%{
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state
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| decided: Map.put(state.decided, inst, value),
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instmap: Map.delete(state.instmap, inst)
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}
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else
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state
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end
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end
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def propose_action(pid, inst, value, t, action) do
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# Utils.unicast({:propose, value}, name)
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send(pid, {:propose, inst, value, t, self(), action})
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propose_loop(inst)
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end
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def propose(pid, inst, value, t) do
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# Utils.unicast({:propose, value}, name)
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send(pid, {:propose, inst, value, t, self(), nil})
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propose_loop(inst)
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end
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def propose_loop(inInst) do
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receive do
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{:timeout, inst} ->
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if inInst == inst do
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{:timeout}
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else
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propose_loop(inInst)
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end
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{:abort, inst} ->
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if inInst == inst do
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{:abort}
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else
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propose_loop(inInst)
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end
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{:decision, inst, d} ->
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if inInst == inst do
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{:decision, d}
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else
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propose_loop(inInst)
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end
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x ->
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Process.send_after(self(), x, 500)
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propose_loop(inInst)
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end
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end
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def get_decision(pid, inst, t) do
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send(pid, {:get_value, inst, self(), t})
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get_decision_loop(inst)
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end
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def get_decision_loop(inInst) do
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receive do
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{:get_value_res, inst} ->
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if inst == inInst do
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nil
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else
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get_decision_loop(inInst)
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end
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{:get_value_res_actual, inst, v} ->
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if inst == inInst do
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v
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else
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get_decision_loop(inInst)
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end
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x ->
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Process.send_after(self(), x, 500)
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get_decision_loop(inInst)
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end
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end
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end
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