const std = @import("std"); const builtin = @import("builtin"); const zinput = @import("zinput"); const known_folders = @import("known-folders"); fn print(comptime fmt: []const u8, args: anytype) void { const stdout = std.io.getStdOut().writer(); stdout.print(fmt, args) catch @panic("Could not write to stdout"); } fn write(text: []const u8) void { const stdout = std.io.getStdOut().writer(); stdout.writeAll(text) catch @panic("Could not write to stdout"); } pub fn wizard(allocator: std.mem.Allocator) !void { @setEvalBranchQuota(2500); write( \\Welcome to the ZLS configuration wizard! \\ * \\ |\ \\ /* \ \\ | *\ \\ _/_*___|_ x \\ | @ @ / \\ @ \ / \\ \__-/ / \\ \\ ); var local_path = known_folders.getPath(allocator, .local_configuration) catch null; var global_path = known_folders.getPath(allocator, .global_configuration) catch null; defer if (local_path) |d| allocator.free(d); defer if (global_path) |d| allocator.free(d); if (global_path == null and local_path == null) { write("Could not open a global or local config directory.\n"); return; } var config_path: []const u8 = undefined; if (try zinput.askBool("Should this configuration be system-wide?")) { if (global_path) |p| { config_path = p; } else { write("Could not find a global config directory.\n"); return; } } else { if (local_path) |p| { config_path = p; } else { write("Could not find a local config directory.\n"); return; } } var dir = std.fs.cwd().openDir(config_path, .{}) catch |err| { print("Could not open {s}: {}.\n", .{ config_path, err }); return; }; defer dir.close(); var file = dir.createFile("zls.json", .{}) catch |err| { print("Could not create {s}/zls.json: {}.\n", .{ config_path, err }); return; }; defer file.close(); const out = file.writer(); var zig_exe_path = try findZig(allocator); defer if (zig_exe_path) |p| allocator.free(p); if (zig_exe_path) |path| { print("Found zig executable '{s}' in PATH.\n", .{path}); } else { write("Could not find 'zig' in PATH\n"); zig_exe_path = try zinput.askString(allocator, if (builtin.os.tag == .windows) \\What is the path to the 'zig' executable you would like to use? \\Note that due to a bug in zig (https://github.com/ziglang/zig/issues/6044), \\your zig directory cannot contain the '/' character. else "What is the path to the 'zig' executable you would like to use?", std.fs.MAX_PATH_BYTES); } const editor = try zinput.askSelectOne("Which code editor do you use?", enum { VSCode, Sublime, Kate, Neovim, Vim8, Emacs, Doom, Other }); const snippets = try zinput.askBool("Do you want to enable snippets?"); const style = try zinput.askBool("Do you want to enable style warnings?"); const semantic_tokens = try zinput.askBool("Do you want to enable semantic highlighting?"); const operator_completions = try zinput.askBool("Do you want to enable .* and .? completions?"); const include_at_in_builtins = switch (editor) { .Sublime => true, .VSCode, .Kate, .Neovim, .Vim8, .Emacs, .Doom => false, else => try zinput.askBool("Should the @ sign be included in completions of builtin functions?\nChange this later if `@inc` completes to `include` or `@@include`"), }; const max_detail_length: usize = switch (editor) { .Sublime => 256, else => 1024 * 1024, }; std.debug.print("Writing config to {s}/zls.json ... ", .{config_path}); try std.json.stringify(.{ .zig_exe_path = zig_exe_path, .enable_snippets = snippets, .warn_style = style, .enable_semantic_tokens = semantic_tokens, .operator_completions = operator_completions, .include_at_in_builtins = include_at_in_builtins, .max_detail_length = max_detail_length, }, .{}, out); write("successful.\n\n\n\n"); // Keep synced with README.md switch (editor) { .VSCode => { write( \\To use ZLS in Visual Studio Code, install the 'ZLS for VSCode' extension from \\'https://github.com/zigtools/zls-vscode/releases' or via the extensions menu. \\Then, open VSCode's 'settings.json' file, and add: \\ \\"zigLanguageClient.path": "[command_or_path_to_zls]" ); }, .Sublime => { write( \\To use ZLS in Sublime, install the `LSP` package from \\https://github.com/sublimelsp/LSP/releases or via Package Control. \\Then, add the following snippet to LSP's user settings: \\ \\For Sublime Text 3: \\ \\{ \\ "clients": { \\ "zig": { \\ "command": ["zls"], \\ "enabled": true, \\ "languageId": "zig", \\ "scopes": ["source.zig"], \\ "syntaxes": ["Packages/Zig Language/Syntaxes/Zig.tmLanguage"] \\ } \\ } \\} \\ \\For Sublime Text 4: \\ \\{ \\ "clients": { \\ "zig": { \\ "command": ["zls"], \\ "enabled": true, \\ "selector": "source.zig" \\ } \\ } \\} ); }, .Kate => { write( \\To use ZLS in Kate, enable `LSP client` plugin in Kate settings. \\Then, add the following snippet to `LSP client's` user settings: \\(or paste it in `LSP client's` GUI settings) \\ \\{ \\ "servers": { \\ "zig": { \\ "command": ["zls"], \\ "url": "https://github.com/zigtools/zls", \\ "highlightingModeRegex": "^Zig$" \\ } \\ } \\} ); }, .Neovim, .Vim8 => { write( \\To use ZLS in Neovim/Vim8, we recommend using CoC engine. \\You can get it from https://github.com/neoclide/coc.nvim. \\Then, simply issue cmd from Neovim/Vim8 `:CocConfig`, and add this to your CoC config: \\ \\{ \\ "languageserver": { \\ "zls" : { \\ "command": "command_or_path_to_zls", \\ "filetypes": ["zig"] \\ } \\ } \\} ); }, .Emacs => { write( \\To use ZLS in Emacs, install lsp-mode (https://github.com/emacs-lsp/lsp-mode) from melpa. \\Zig mode (https://github.com/ziglang/zig-mode) is also useful! \\Then, add the following to your emacs config: \\ \\(require 'lsp-mode) \\(setq lsp-zig-zls-executable "") ); }, .Doom => { write( \\To use ZLS in Doom Emacs, enable the lsp module \\And install the `zig-mode` (https://github.com/ziglang/zig-mode) \\package by adding `(package! zig-mode)` to your packages.el file. \\ \\(use-package! zig-mode \\ :hook ((zig-mode . lsp-deferred)) \\ :custom (zig-format-on-save nil) \\ :config \\ (after! lsp-mode \\ (add-to-list 'lsp-language-id-configuration '(zig-mode . "zig")) \\ (lsp-register-client \\ (make-lsp-client \\ :new-connection (lsp-stdio-connection "") \\ :major-modes '(zig-mode) \\ :server-id 'zls)))) ); }, .Other => { write( \\We might not *officially* support your editor, but you can definitely still use ZLS! \\Simply configure your editor for use with language servers and point it to the ZLS executable! ); }, } write("\n\nThank you for choosing ZLS!\n"); } pub fn findZig(allocator: std.mem.Allocator) !?[]const u8 { const env_path = std.process.getEnvVarOwned(allocator, "PATH") catch |err| switch (err) { error.EnvironmentVariableNotFound => { return null; }, else => return err, }; defer allocator.free(env_path); const exe_extension = builtin.target.exeFileExt(); const zig_exe = try std.fmt.allocPrint(allocator, "zig{s}", .{exe_extension}); defer allocator.free(zig_exe); var it = std.mem.tokenize(u8, env_path, &[_]u8{std.fs.path.delimiter}); while (it.next()) |path| { if (builtin.os.tag == .windows) { if (std.mem.indexOfScalar(u8, path, '/') != null) continue; } const full_path = try std.fs.path.join(allocator, &[_][]const u8{ path, zig_exe }); defer allocator.free(full_path); if (!std.fs.path.isAbsolute(full_path)) continue; const file = std.fs.openFileAbsolute(full_path, .{}) catch continue; defer file.close(); const stat = file.stat() catch continue; if (stat.kind == .Directory) continue; return try allocator.dupe(u8, full_path); } return null; }