yolo: add type function symbols to outline

Questions:
- `getDocumentSymbolsInternal`: from looking at the code + cross referencing VSCode Api, looks like its just used to enumerate document symbols
  (call tree: `documentSymbol()->getDocumentSymbols()->getDocumentSymbolsInternal()`)
  - sanity check: are there any other places this modification needs to be propogated?
  - sanity check: specifically so that symbol resolve/rename/goto def/etc aren't broken?
- error handling: unsure what the pre/post conditions are of the parse tree when `getDocumentSymbolsInternal` is invoked
  so there might be superflous guards/checks
- any tests to add?
This commit is contained in:
ikrima 2022-01-12 02:21:03 -06:00
parent 08f2638d6a
commit ca8ca06da9

View File

@ -1809,6 +1809,16 @@ fn getDocumentSymbolsInternal(allocator: std.mem.Allocator, tree: Ast, node: Ast
if (var_decl.ast.init_node != 0) if (var_decl.ast.init_node != 0)
try addOutlineNodes(allocator, tree, var_decl.ast.init_node, &child_context); try addOutlineNodes(allocator, tree, var_decl.ast.init_node, &child_context);
} }
if (tags[node] == .fn_decl) fn_ch: {
const fn_decl = tree.nodes.items(.data)[node];
var params: [1]Ast.Node.Index = undefined;
const fn_proto = ast.fnProto(tree, fn_decl.lhs, &params) orelse break :fn_ch;
if (!isTypeFunction(tree, fn_proto)) break :fn_ch;
const ret_stmt = findReturnStatement(tree, fn_proto, fn_decl.rhs) orelse break :fn_ch;
const type_decl = tree.nodes.items(.data)[ret_stmt].lhs;
if (type_decl != 0)
try addOutlineNodes(allocator, tree, type_decl, &child_context);
}
break :ch children.items; break :ch children.items;
}, },
}; };