Small fixes and code cleanup
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9bf0842697
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6f23d8a053
@ -245,30 +245,24 @@ pub fn openDocument(self: *DocumentStore, uri: []const u8, text: []const u8) !*H
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return try self.newDocument(duped_uri, duped_text);
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}
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fn decrementBuildFileRefs(self: *DocumentStore, build_file_ptr: *?*BuildFile) void {
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const build_file = build_file_ptr.*.?;
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fn decrementBuildFileRefs(self: *DocumentStore, build_file: *BuildFile) void {
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build_file.refs -= 1;
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if (build_file.refs == 0) {
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std.debug.warn("Freeing build file {}\n", .{build_file.uri});
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// Free the build file, set the pointer to null.
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for (build_file.packages.items) |pkg| {
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self.allocator.free(pkg.name);
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self.allocator.free(pkg.uri);
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}
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build_file.packages.deinit(self.allocator);
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// Decrement count of the document since one count comes
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// from the build file existing.
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self.decrementCount(build_file.uri);
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self.decrementCount(build_file.uri);
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self.allocator.free(build_file.uri);
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// Remove the build file from the array list
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_ = self.build_files.swapRemove(std.mem.indexOfScalar(*BuildFile, self.build_files.items, build_file).?);
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self.allocator.destroy(build_file);
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build_file_ptr.* = null;
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}
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}
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@ -276,8 +270,8 @@ fn decrementCount(self: *DocumentStore, uri: []const u8) void {
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if (self.handles.get(uri)) |entry| {
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entry.value.count -= 1;
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if (entry.value.associated_build_file != null) {
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self.decrementBuildFileRefs(&entry.value.associated_build_file);
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if (entry.value.associated_build_file) |build_file| {
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self.decrementBuildFileRefs(build_file);
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}
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if (entry.value.count > 0)
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@ -535,7 +529,11 @@ pub const AnalysisContext = struct {
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// New import.
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// Check if the import is already opened by others.
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if (self.store.getHandle(final_uri)) |new_handle| {
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// If it is, increment the count, set our new handle and return the parsed tree root node.
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// If it is, append it to our imports, increment the count, set our new handle
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// and return the parsed tree root node.
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try self.handle.import_uris.append(final_uri);
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consumed_final_uri = true;
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new_handle.count += 1;
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self.handle = new_handle;
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try self.refreshScopeNodes();
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