Fixed handle changing while analysis is in progres
New bug though, only function declarations are completed now
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parent
0b433815b3
commit
6cd98697c0
12
src/main.zig
12
src/main.zig
@ -282,20 +282,20 @@ fn completeFieldAccess(id: i64, handle: *DocumentStore.Handle, position: types.P
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var completions = std.ArrayList(types.CompletionItem).init(&arena.allocator);
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var line = try handle.document.getLine(@intCast(usize, position.line));
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var tokenizer = std.zig.Tokenizer.init(line[line_start_idx..]);
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// handle pointer could change from underneath us, so let's copy the line
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var line_copy = try std.mem.dupe(&arena.allocator, u8, line[line_start_idx..]);
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var tokenizer = std.zig.Tokenizer.init(line_copy);
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if (analysis.getFieldAccessTypeNode(&analysis_ctx, &tokenizer)) |node| {
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const initial_document = try std.mem.dupe(&arena.allocator, u8, analysis_ctx.handle.document.uri);
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var index: usize = 0;
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while (node.iterate(index)) |child_node| {
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std.debug.warn("Document uri = {}\nInitial uri = {}\n", .{ analysis_ctx.handle.document.uri, initial_document });
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std.debug.assert(std.mem.eql(u8, initial_document, analysis_ctx.handle.document.uri));
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if (analysis.isNodePublic(analysis_ctx.tree, child_node)) {
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// TODO: Not great to allocate it again and again inside a loop
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// Creating a new context, so that we don't destroy the tree that is iterated above when resolving imports
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std.debug.warn("\ncompleteFieldAccess calling resolveTypeOfNode for {}\nIn document {}\n", .{ analysis_ctx.tree.getNodeSource(child_node), analysis_ctx.handle.document.uri });
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var node_analysis_ctx = (try document_store.analysisContext(analysis_ctx.handle, &arena)) orelse {
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const initial_handle = document_store.getHandle(initial_document) orelse continue;
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std.debug.warn("\ncompleteFieldAccess calling resolveTypeOfNode for {}\n", .{analysis_ctx.tree.getNodeSource(child_node)});
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var node_analysis_ctx = (try document_store.analysisContext(initial_handle, &arena)) orelse {
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return send(types.Response{
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.id = .{ .Integer = id },
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.result = .{
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