37 lines
1.3 KiB
CMake
37 lines
1.3 KiB
CMake
################################################################
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# Name: BuildPlatform.cmake
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# Purpose: Make platform-dependant decisions
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# Author: Cas Cremers
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################################################################
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# Add target for Universal Binary when needed
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if (APPLE)
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include (UniversalBinary.cmake)
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endif (APPLE)
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# Retrieve Source_OS, Destination_OS (from -DTARGET)
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include (GetOS.cmake)
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# From source_os and destination_os make a new name for the build script
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if (Source_OS STREQUAL Destination_OS)
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set (BuildScriptName "Build${Source_OS}.cmake")
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else (Source_OS STREQUAL Destination_OS)
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set (BuildScriptName "Build${Source_OS}-${Destination_OS}.cmake")
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endif (Source_OS STREQUAL Destination_OS)
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message (STATUS "Locating platform specific file ${BuildScriptName}")
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# Locate the file. If it exists, start it
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if (EXISTS "${BuildScriptName}")
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# Execute the build script
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include (${BuildScriptFile})
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else (EXISTS "${BuildScriptName}")
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# Could not find it!
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message (STATUS "Could not find ${BuildScriptName}")
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if (Source_OS STREQUAL Destination_OS)
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message (FATAL_ERROR "Don't know how to build on ${Source_OS}")
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else (Source_OS STREQUAL Destination_OS)
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message (FATAL_ERROR "Don't know how to build for ${Destination_OS} on ${Source_OS}")
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endif (Source_OS STREQUAL Destination_OS)
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endif (EXISTS "${BuildScriptName}")
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