scyther/src/system.h
2004-08-19 10:46:27 +00:00

244 lines
8.2 KiB
C

#ifndef SYSTEM
#define SYSTEM
#include "term.h"
#include "termmap.h"
#include "termlist.h"
#include "knowledge.h"
#include "constraint.h"
#include "states.h"
#include "role.h"
#include "list.h"
#define runPointerGet(sys,run) sys->runs[run].index
#define runPointerSet(sys,run,newp) sys->runs[run].index = newp
enum outputs
{ EMPTY, ATTACK, STATESPACE, SCENARIOS, SUMMARY, PROOF };
enum engines
{ POR_ENGINE, ARACHNE_ENGINE };
//! Protocol definition.
struct protocol
{
//! Name of the protocol encoded in a term.
Term nameterm;
//! List of role definitions.
Role roles;
//! List of role names.
Termlist rolenames;
//! List of local terms for this protocol.
Termlist locals;
//! Pointer to next protocol.
struct protocol *next;
};
//! Shorthand for protocol pointer.
typedef struct protocol *Protocol;
//! Run container.
struct run
{
Protocol protocol; //!< Protocol of this run.
Role role; //!< Role of this run.
Termlist agents; //!< Agents involved in this run.
int step; //!< Current execution point in the run (integer)
Roledef index; //!< Current execution point in the run (roledef pointer)
Roledef start; //!< Head of the run definition.
Knowledge know; //!< Current knowledge of the run.
Termlist locals; //!< Locals of the run.
Termlist artefacts; //!< Stuff created especially for this run.
Termlist substitutions; //!< The substitutions as they came from the roledef unifier
int prevSymmRun; //!< Used for symmetry reduction. Either -1, or the previous run with the same role def and at least a single parameter.
int firstNonAgentRead; //!< Used for symmetry reductions for equal agents runs; -1 if there is no candidate.
int firstReal; //!< 1 if a choose was inserted, otherwise 0
};
//! Shorthand for run pointer.
typedef struct run *Run;
//! Buffer for variables substitution state.
struct varbuf
{
//! List of closed variables.
Termlist from;
//! List of terms to which the closed variables are bound.
Termlist to;
//! List of open variables.
Termlist empty;
};
//! Shorthand for varbuf pointer.
typedef struct varbuf *Varbuf;
//! Trace buffer.
struct tracebuf
{
//! Length of trace.
int length;
//! Length of trace minus the redundant events.
int reallength;
//! Array of events.
Roledef *event;
//! Array of run identifiers for each event.
int *run;
//! Array of status flags for each event.
/**
*\sa S_OKE, S_RED, S_TOD, S_UNK
*/
int *status;
//! Array for matching sends to reads.
int *link;
//! Index of violated claim in trace.
int violatedclaim;
//! Array of knowledge sets for each event.
Knowledge *know;
//! List of terms required to be in the final knowledge.
Termlist requiredterms;
//! List of variables in the system.
Varbuf variables;
};
//! The main state structure.
struct system
{
int engine; //!< Engine type (POR_ENGINE,ARACHNE_ENGINE)
int step; //!< Step in trace during exploration. Can be managed globally
Knowledge know; //!< Knowledge in currect step of system.
struct parameters *parameters; // misc
/* static run info, maxruns */
Run runs;
/* global */
int maxruns; //!< Number of runs in the system.
/* properties */
Termlist secrets; //!< Integrate secrets list into system.
Termlist synchronising_labels; //!< List of labels that might synchronise.
int shortestattack; //!< Length of shortest attack trace.
/* switches */
int output; //!< From enum outputs: what should be produced. Default ATTACK.
int report;
int prune; //!< Type of pruning.
int switch_maxtracelength; //!< Helps to remember the length of the last trace.
int maxtracelength; //!< helps to remember the length of the last trace.
int switchM; //!< Memory display switch.
int switchT; //!< Time display switch.
int switchS; //!< Progress display switch. (traversed states)
int porparam; //!< A multi-purpose integer parameter, passed to the partial order reduction method selected.
int switchRuns; //!< The number of runs as in the switch
int switchScenario; //!< -1 to count, 0 for disable, 1-n to select the choose scenario
int switchScenarioSize; //!< Scenario size, also called fixed trace prefix length
int switchForceChoose; //!< Force chooses for each run, even if involved in first read
int switchChooseFirst; //!< Priority to chooses, implicit and explicit
int switchReadSymm; //!< Enable read symmetry reduction
int switchAgentSymm; //!< Enable agent symmetry reduction
int switchSymmOrder; //!< Enable symmetry order reduction
int switchNomoreClaims; //!< Enable no more claims cutter
int switchReduceEndgame; //!< Enable endgame cutter
int switchReduceClaims; //!< Symmetry reduction on claims (only works when switchAgentSymm is true)
int switchClaims; //!< Enable clails report
Term switchClaimToCheck; //!< Which claim should be checked?
//! Latex output switch.
/**
* Obsolete. Use globalLatex instead.
*\sa globalLatex
*/
int latex;
/* traversal */
int traverse; //!< Traversal method.
int explore; //!< Boolean: explore states after actions or not.
/* counters */
states_t states; //!< States traversed
states_t statesScenario; //!< States traversed that are within the scenario, not the prefix
states_t interval; //!< Used to update state printing at certain intervals
states_t claims; //!< Number of claims encountered.
states_t failed; //!< Number of claims failed.
int countScenario; //!< Number of scenarios skipped.
/* matching */
int match; //!< Matching type.
int clp; //!< Do we use clp?
/* protocol definition */
Protocol protocols; //!< List of protocols in the system
Termlist locals; //!< List of local terms
Termlist variables; //!< List of all variables
Termlist untrusted; //!< List of untrusted agent names
/* protocol preprocessing */
int rolecount; //!< Number of roles in the system
int roleeventmax; //!< Maximum number of events in a single role
int lastChooseRun; //!< Last run with a choose event
Claimlist claimlist; //!< List of claims in the system, with occurrence counts
/* constructed trace pointers, static */
Roledef *traceEvent; //!< Trace roledefs: MaxRuns * maxRoledef
int *traceRun; //!< Trace run ids: MaxRuns * maxRoledef
Knowledge *traceKnow; //!< Trace intruder knowledge: Maxruns * maxRoledef
states_t *traceNode; //!< Trace node traversal: Maxruns * maxRoledef
/* POR reduction assistance */
int PORphase; //!< -1: init (all sends), 0...: recurse reads
int PORdone; //!< Simple bit to denote something was done.
int knowPhase; //!< Which knowPhase have we already explored?
Constraintlist constraints; //!< Only needed for CLP match
/* Arachne assistance */
List bindings; //!< List of bindings
//! Shortest attack storage.
struct tracebuf *attack;
//! Command line arguments
int argc;
char **argv;
};
typedef struct system *System;
System systemInit ();
void systemReset (const System sys);
void systemRuns (const System sys);
System systemDuplicate (const System fromsys);
void statesPrint (const System sys);
void statesPrintShort (const System sys);
void systemDestroy (const System sys);
void systemDone (const System sys);
void ensureValidRun (const System sys, int run);
void runPrint (Roledef rd);
void runsPrint (const System sys);
Term agentOfRunRole (const System sys, const int run, const Term role);
Term agentOfRun (const System sys, const int run);
void roleInstance (const System sys, const Protocol protocol, const Role role,
const Termlist paramlist, Termlist substlist);
void roleInstanceDestroy (const System sys);
void systemStart (const System sys);
void indentActivate ();
void indentSet (int i);
void indent ();
Protocol protocolCreate (Term nameterm);
void locVarPrint (Termlist tl);
void protocolPrint (Protocol p);
void protocolsPrint (Protocol p);
int untrustedAgent (const System sys, Termlist agents);
int getMaxTraceLength (const System sys);
void agentsOfRunPrint (const System sys, const int run);
void violatedClaimPrint (const System sys, int i);
int attackLength (struct tracebuf *tb);
void commandlinePrint (FILE * stream, const System sys);
int compute_rolecount (const System sys);
int compute_roleeventmax (const System sys);
void scenarioPrint (const System sys);
int system_iterate_roles (const System sys, int (*func) ());
#endif