scyther/gui/Gui/Scytherthread.py
2006-08-10 14:50:55 +00:00

541 lines
17 KiB
Python

#!/usr/bin/python
#---------------------------------------------------------------------------
""" Import externals """
import wx
import os
import sys
import re
import threading
import StringIO
#---------------------------------------------------------------------------
""" Import scyther components """
import Scyther.XMLReader as XMLReader
import Scyther.Claim as Claim
import Scyther.Scyther as Scyther
""" Import scyther-gui components """
import Tempfile
import Preference
import Attackwindow
import Icon
#---------------------------------------------------------------------------
if Preference.usePIL():
import Image
#---------------------------------------------------------------------------
class ScytherThread(threading.Thread):
""" The reason this is a thread is because we might to decide to
abort it. However, apparently Python has no good support for killing
threads yet :( """
# Override Thread's __init__ method to accept the parameters needed:
def __init__ ( self, parent ):
self.parent = parent
parent.verified = False
parent.claims = []
threading.Thread.__init__ ( self )
def run(self):
self.claimResults()
# Results are done (claimstatus can be reported)
# Shoot down the verification window and let the RunScyther function handle the rest
self.parent.verified = True
self.parent.verifywin.Close()
def claimResults(self):
""" Convert spdl to result (using Scyther)
"""
self.parent.scyther = scyther = Scyther.Scyther()
scyther.options = self.parent.options
scyther.setInput(self.parent.spdl)
# verification start
self.parent.claims = scyther.verify()
self.parent.summary = str(scyther)
#---------------------------------------------------------------------------
class AttackThread(threading.Thread):
""" This is a thread because it computes images from stuff in the
background """
# Override Thread's __init__ method to accept the parameters needed:
def __init__ ( self, parent, resultwin, callbackclaim=None,callbackattack=None,callbackdone=None ):
self.parent = parent
self.resultwin = resultwin
self.callbackclaim = callbackclaim
self.callbackattack = callbackattack
self.callbackdone = callbackdone
self.totalattacks = 0
for cl in self.parent.claims:
for attack in cl.attacks:
self.totalattacks += 1
threading.Thread.__init__ ( self )
def run(self):
# create the images in the background
# when the images of a claim are done, callback is called with
# the claim
self.makeImages()
def makeImages(self):
""" create images """
done = 0
for cl in self.parent.claims:
for attack in cl.attacks:
self.makeImage(attack)
done += 1
if self.callbackattack:
wx.CallAfter(self.callbackattack,attack,self.totalattacks,done)
if self.callbackclaim:
wx.CallAfter(self.callbackclaim,cl)
if self.callbackdone:
wx.CallAfter(self.callbackdone)
def writeGraph(self,txt,fp):
def graphLine(txt):
fp.write("\t%s;\n" % (txt))
def setAttr(EdgeNodeDefAll,atxt):
if EdgeNodeDefAll == 3:
setAttr(0,atxt)
setAttr(1,atxt)
setAttr(2,atxt)
else:
if EdgeNodeDefAll == 0:
edge = "edge"
elif EdgeNodeDefAll == 1:
edge = "node"
else:
graphLine("%s" % atxt)
return
graphLine("%s [%s]" % (edge,atxt))
def oldFontDefs(txt):
"""
Old hack. Remove after windows recompile TODO
"""
if txt.startswith("\tfontname"):
return True
if txt.startswith("\tfontsize"):
return True
if txt.startswith("\tnode [fontname"):
return True
if txt.startswith("\tnode [fontsize"):
return True
if txt.startswith("\tedge [fontname"):
return True
if txt.startswith("\tedge [fontsize"):
return True
return False
for l in txt.splitlines():
# hack to get rid of font defs
# TODO remove this once new windows version is compiled
if not oldFontDefs(l):
fp.write(l)
if l.startswith("digraph"):
# Write additional stuff for this graph
graphLine("dpi=96")
graphLine("rankdir=TB")
graphLine("nodesep=0.1")
graphLine("ranksep=0.001")
graphLine("mindist=0.1")
if sys.platform.startswith("lin"):
setAttr(3,"fontname=\"Sans\"")
else:
setAttr(3,"fontname=\"Arial\"")
setAttr(3,"fontsize=10")
setAttr(1,"height=\"0.01\"")
setAttr(1,"width=\"0.01\"")
setAttr(1,"margin=\"0.08,0.03\"")
#setAttr(0,"decorate=true")
def makeImage(self,attack):
""" create image for this particular attack """
if Preference.usePIL():
# If we have the PIL library, we can do postscript! great
# stuff.
type = "ps"
ext = ".ps"
else:
# Ye olde pnge file
type = "png"
ext = ".png"
# command to write to temporary file
(fd2,fpname2) = Tempfile.tempcleaned(ext)
f = os.fdopen(fd2,'w')
cmd = "dot -T%s" % (type)
# execute command
cin,cout = os.popen2(cmd,'b')
self.writeGraph(attack.scytherDot,cin)
cin.close()
for l in cout.read():
f.write(l)
cout.close()
f.flush()
f.close()
# if this is done, store and report
attack.filetype = type
attack.file = fpname2 # this is where the file name is stored
#---------------------------------------------------------------------------
class VerificationWindow(wx.Dialog):
def __init__(
self, parent, title, pos=wx.DefaultPosition, size=wx.DefaultSize,
style=wx.DEFAULT_DIALOG_STYLE
):
wx.Dialog.__init__(self,parent,-1,title,pos,size,style)
sizer = wx.BoxSizer(wx.VERTICAL)
label = wx.StaticText(self, -1, "Verifying protocol description")
sizer.Add(label, 0, wx.ALIGN_CENTRE|wx.ALL, 5)
line = wx.StaticLine(self, -1, size=(20,-1), style=wx.LI_HORIZONTAL)
sizer.Add(line, 0, wx.GROW|wx.ALIGN_CENTER_VERTICAL|wx.RIGHT|wx.TOP, 5)
btnsizer = wx.StdDialogButtonSizer()
btn = wx.Button(self, wx.ID_CANCEL)
btnsizer.AddButton(btn)
btnsizer.Realize()
sizer.Add(btnsizer, 0, wx.ALIGN_CENTER_VERTICAL|wx.ALL|wx.ALIGN_CENTER, 5)
self.SetSizer(sizer)
sizer.Fit(self)
#---------------------------------------------------------------------------
class ErrorWindow(wx.Dialog):
def __init__(
self, parent, title, pos=wx.DefaultPosition, size=wx.DefaultSize,
style=wx.DEFAULT_DIALOG_STYLE,errors=[]
):
wx.Dialog.__init__(self,parent,-1,title,pos,size,style)
sizer = wx.BoxSizer(wx.VERTICAL)
label = wx.StaticText(self, -1, "Errors")
sizer.Add(label, 0, wx.ALIGN_LEFT|wx.ALL, 5)
line = wx.StaticLine(self, -1, size=(20,-1), style=wx.LI_HORIZONTAL)
sizer.Add(line, 0, wx.GROW|wx.ALIGN_CENTER_VERTICAL|wx.RIGHT|wx.TOP, 5)
label = wx.StaticText(self, -1, "\n".join(errors))
sizer.Add(label, 0, wx.ALIGN_LEFT|wx.ALL, 5)
line = wx.StaticLine(self, -1, size=(20,-1), style=wx.LI_HORIZONTAL)
sizer.Add(line, 0, wx.GROW|wx.ALIGN_CENTER_VERTICAL|wx.RIGHT|wx.TOP, 5)
btnsizer = wx.StdDialogButtonSizer()
btn = wx.Button(self, wx.ID_OK)
btnsizer.AddButton(btn)
btnsizer.Realize()
sizer.Add(btnsizer, 0, wx.ALIGN_CENTER_VERTICAL|wx.ALL|wx.ALIGN_CENTER, 5)
self.SetSizer(sizer)
sizer.Fit(self)
#---------------------------------------------------------------------------
class ResultWindow(wx.Frame):
"""
Displays the claims status and contains buttons to show the actual
attack graphs
TODO: this really should have a statusbar that works.
TODO: on windows, it updates really slow, and the background is the
wrong colour. Basically, it inhales air. Hard.
"""
def __init__(
self, parent, parentwindow, title, pos=wx.DefaultPosition, size=wx.DefaultSize,
style=wx.DEFAULT_DIALOG_STYLE
):
wx.Frame.__init__(self,parentwindow,-1,title,pos,size,style)
self.SetBackgroundColour('Default')
Icon.ScytherIcon(self)
self.parent = parent
self.thread = None
self.Bind(wx.EVT_CLOSE, self.onCloseWindow)
self.CreateStatusBar()
self.BuildTable()
def onViewButton(self,evt):
btn = evt.GetEventObject()
w = Attackwindow.AttackWindow(btn.claim)
w.Show(True)
def onCloseWindow(self,evt):
""" TODO we should kill self.thread """
# Clean up
self.parent.claims = None
self.Destroy()
def BuildTable(self):
# Now continue with the normal construction of the dialog
# contents
# For these claims...
claims = self.parent.claims
# set up grid
self.grid = grid = wx.GridBagSizer(0,0)
#self.grid = grid = wx.GridBagSizer(7,1+len(claims))
def titlebar(x,title,width=1):
txt = wx.StaticText(self,-1,title)
font = wx.Font(14,wx.NORMAL,wx.NORMAL,wx.BOLD)
txt.SetFont(font)
grid.Add(txt,(0,x),(1,width),wx.ALL,10)
titlebar(0,"Claim",4)
titlebar(4,"Status",2)
titlebar(6,"Comments",1)
self.lastprot = None
self.lastrole = None
views = 0
for index in range(0,len(claims)):
views += self.BuildClaim(grid,claims[index],index+1)
if views > 0:
titlebar(7,"Classes",1)
self.SetSizer(grid)
self.Fit()
def BuildClaim(self,grid,cl,ypos):
# a support function
def addtxt(txt,column):
grid.Add(wx.StaticText(self,-1,txt),(ypos,column),(1,1),wx.ALIGN_CENTER_VERTICAL|wx.ALL,10)
n = len(cl.attacks)
xpos = 0
# protocol, role, label
prot = str(cl.protocol)
showP = False
showR = False
if prot != self.lastprot:
self.lastprot = prot
showP = True
showR = True
role = str(cl.role)
if role != self.lastrole:
self.lastrole = role
showR = True
if showP:
addtxt(prot,xpos)
if showR:
addtxt(role,xpos+1)
xpos += 2
addtxt(str(cl.id),xpos)
xpos += 1
# claim parameters
claimdetails = str(cl.claimtype)
if cl.parameter:
claimdetails += " %s" % (cl.parameter)
addtxt(claimdetails + " ",xpos)
xpos += 1
# button for ok/fail
if None:
# old style buttons (but they looked ugly on windows)
tsize = (16,16)
if cl.okay:
bmp = wx.ArtProvider_GetBitmap(wx.ART_TICK_MARK,wx.ART_CMN_DIALOG,tsize)
else:
bmp = wx.ArtProvider_GetBitmap(wx.ART_CROSS_MARK,wx.ART_CMN_DIALOG,tsize)
if not bmp.Ok():
bmp = wx.EmptyBitmap(tsize)
bmpfield = wx.StaticBitmap(self,-1,bmp)
grid.Add(bmpfield,(ypos,xpos),(1,1),wx.ALIGN_CENTER_VERTICAL|wx.ALL,10)
else:
# new style text control Ok/Fail
def makeTC(txt,colour):
txt = wx.StaticText(self,-1,txt)
font = wx.Font(11,wx.NORMAL,wx.NORMAL,wx.BOLD)
txt.SetFont(font)
txt.SetForegroundColour(colour)
grid.Add(txt,(ypos,xpos),(1,1),wx.ALL,10)
if cl.okay:
makeTC("Ok","forest green")
else:
makeTC("Fail","red")
xpos += 1
# remark something about completeness
remark = ""
atxt = cl.stateName(n)
vstatus = ""
if not cl.complete:
if n == 0:
# no attacks, no states within bounds
remark = "No %s within bounds" % (atxt)
else:
# some attacks/states within bounds
remark = "At least %i %s" % (n,atxt)
if not cl.state:
vstatus = "Falsified"
else:
if n == 0:
# no attacks, no states
remark = "No %s" % (atxt)
if cl.state:
vstatus = "Falsified"
else:
vstatus = "Verified"
else:
# there exist n states/attacks (within any number of runs)
remark = "Exactly %i %s" % (n,atxt)
if cl.state:
vstatus = "Verified"
else:
vstatus = "Falsified"
addtxt(vstatus,xpos)
addtxt(remark,xpos+1)
xpos += 2
# add view button (enabled later if needed)
if n > 0:
cl.button = wx.Button(self,-1,"%i %s" % (n,cl.stateName(n)))
cl.button.claim = cl
grid.Add(cl.button,(ypos,xpos),(1,1),wx.ALIGN_CENTER_VERTICAL|wx.ALL,5)
cl.button.Disable()
if n > 0:
# Aha, something to show
self.Bind(wx.EVT_BUTTON, self.onViewButton,cl.button)
else:
cl.button = None
xpos += 1
# Return 1 if there is a view possible
if n > 0:
return 1
else:
return 0
#---------------------------------------------------------------------------
class ScytherRun(object):
def __init__(self,mainwin,mode):
self.mainwin = mainwin
self.mode = mode
self.spdl = mainwin.control.GetValue()
# Verification window
self.verifywin = verifywin = VerificationWindow(mainwin,"Running Scyther %s process" % mode)
verifywin.Center()
verifywin.Show(True)
# start the thread
self.options = mainwin.settings.ScytherArguments(mode)
self.verified = False
verifywin.SetCursor(wx.StockCursor(wx.CURSOR_WAIT))
t = ScytherThread(self)
t.start()
# start the window and show until something happens
# if it terminates, this is a cancel, and should also kill the thread. (what happens to a spawned Scyther in that case?)
# if the thread terminames, it should close the window normally, and we end up here as well.
val = verifywin.ShowModal()
if self.verified:
# Scyther program is done (the alternative is that it was
# cancelled)
if self.scyther.errorcount == 0:
# Great, we verified stuff, progress to the claim report
title = "Scyther results : %s" % mode
self.resultwin = resultwin = ResultWindow(self,mainwin,title)
def attackDone(attack,total,done):
if resultwin:
txt = "Generating attack graphs (%i of %i done)." % (done,total)
resultwin.SetStatusText(txt)
#resultwin.Refresh()
def claimDone(claim):
if resultwin:
if claim.button and len(claim.attacks) > 0:
claim.button.Enable()
def allDone():
if resultwin:
resultwin.SetCursor(wx.StockCursor(wx.CURSOR_ARROW))
resultwin.SetStatusText("Done.")
resultwin.Center()
resultwin.Show(True)
resultwin.SetCursor(wx.StockCursor(wx.CURSOR_ARROWWAIT))
wx.Yield()
t = AttackThread(self,resultwin,claimDone,attackDone,allDone)
t.start()
resultwin.thread = t
else:
# Darn, some errors. report.
title = "Scyther errors : %s" % mode
errorwin = ErrorWindow(mainwin,title,errors=self.scyther.errors)
errorwin.Center()
val = errorwin.ShowModal()
#---------------------------------------------------------------------------