1bdaf7b5d9
the (monstrously large) system structure, there is now a global 'switchdata' structure originating in switches.c. This makes it much easier to see what's happening. * Note: although this code has been tested, there might be some hiccups, because doing multiple search&replace actions over all files is bound to cause some problems.
309 lines
6.4 KiB
C
309 lines
6.4 KiB
C
/*!\file match_basic.c
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*\brief Implements the match function.
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*
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* The match function here is integrated here with an enabled() function.
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* It is also the basic match, so not suited for Constraint Logic Programming.
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*/
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#include <stdlib.h>
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#include <stdio.h>
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#include "memory.h"
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#include "substitution.h"
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#include "system.h"
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#include "modelchecker.h"
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#include "match_basic.h"
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#include "switches.h"
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//! Get the candidates list for typeless basic stuff
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__inline__ Termlist
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candidates (const Knowledge know)
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{
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return knowledgeGetBasics (know);
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}
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struct fvpass
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{
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int (*solution) ();
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System sys;
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int run;
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Roledef roledef;
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int (*proceed) (System, int);
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};
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//! Fix variables in a message, and check whether it can be accepted.
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/**
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* fp.sys is only accessed for the matching type.
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*@returns 1 (true) if there exists a message that can be accepted, fvpass returns 1 on it.
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*/
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int
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fixVariablelist (const struct fvpass fp, const Knowledge know,
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Termlist varlist, const Term message)
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{
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int flag = 0;
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Termlist tlscan;
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Termlist candlist;
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if (varlist != NULL)
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{
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if (!isTermVariable (varlist->term))
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{
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while (varlist != NULL && !isTermVariable (varlist->term))
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{
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varlist = varlist->next;
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}
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}
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}
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/* cond: varlist == NULL || isTermvariable(varlist->term) */
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if (varlist == NULL)
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{
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/* there are no (more) variables to be fixed. */
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/* actually trigger it if possible */
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int copied;
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Knowledge tempknow;
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/* first we propagate the substitutions in the knowledge */
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/* TODO this must also be done for all agent knowledge!! */
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if (knowledgeSubstNeeded (know))
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{
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copied = 1;
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tempknow = knowledgeSubstDo (know);
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}
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else
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{
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copied = 0;
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tempknow = know;
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}
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if (inKnowledge (tempknow, message))
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{
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if (fp.solution != NULL)
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{
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flag = fp.solution (fp, tempknow);
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}
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else
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{
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/* signal that it was enabled, now we omit the pruning */
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flag = 1;
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}
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}
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else
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{
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/* not enabled */
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flag = 0;
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}
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/* restore state */
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if (copied)
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{
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knowledgeDelete (tempknow);
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knowledgeSubstUndo (know);
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}
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return flag;
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}
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/* cond: isTermvariable(varlist->term) */
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varlist->term = deVar (varlist->term);
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/* cond: realTermvariable(varlist->term) */
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candlist = candidates (know);
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#ifdef DEBUG
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if (DEBUGL (5))
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{
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indent ();
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printf ("Set ");
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termPrint (varlist->term);
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printf (" with type ");
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termlistPrint (varlist->term->stype);
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printf (" from candidates ");
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termlistPrint (candlist);
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printf ("\n");
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}
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#endif
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/* Now check all candidates. Do they work as candidates? */
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tlscan = candlist;
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while (tlscan != NULL && !(flag && fp.solution == NULL))
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{
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if (!isTermEqual (varlist->term, tlscan->term))
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{
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/* substitute */
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varlist->term->subst = tlscan->term;
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if (validSubst (switches.match, varlist->term))
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{
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#ifdef DEBUG
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if (DEBUGL (5))
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{
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indent ();
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printf ("Substituting ");
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termPrint (varlist->term);
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printf ("\n");
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}
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#endif
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/* now we may need to substitute more */
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flag = fixVariablelist (fp, know, varlist->next, message)
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|| flag;
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}
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}
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tlscan = tlscan->next;
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}
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/* restore state: variable is not instantiated. */
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varlist->term->subst = NULL;
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/* garbage collect */
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termlistDelete (candlist);
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return flag;
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}
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/*
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* check whether a roledef, given some newer knowledge substitutions, can survive
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*/
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#define enabled_basic(sys,know,newterm) !inKnowledge(know,newterm)
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//! Try to execute a read event.
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/**
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* Try to execute a read event. It must be able to be construct it from the
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* current intruder knowledge (Inject), but not from the forbidden knowledge
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* set, which we tried earlier.
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*
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*@returns 0 if it is not enabled, 1 if it was enabled (and routes explored)
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*\sa explorify()
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*/
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int
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matchRead_basic (const System sys, const int run,
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int (*proceed) (System, int))
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{
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Roledef rd;
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int flag = 0;
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struct fvpass fp;
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Termlist varlist;
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int solution (struct fvpass fp, Knowledge know)
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{
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Knowledge oldknow;
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Term newterm;
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/* remove variable linkages */
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newterm = termDuplicateUV (fp.roledef->message);
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/* a candidate, but if this is a t4 traversal, is it also an old one? */
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if (switches.traverse < 4 ||
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fp.roledef->forbidden == NULL ||
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enabled_basic (fp.sys, fp.roledef->forbidden, newterm))
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{
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/* it is possibly enabled, i.e. not forbidden */
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int enabled;
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oldknow = fp.sys->know;
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fp.sys->know = know;
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#ifdef DEBUG
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if (DEBUGL (5))
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{
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printf ("+");
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}
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#endif
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enabled = fp.proceed (fp.sys, fp.run); // flag determines the enabled status now
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fp.sys->know = oldknow;
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termDelete (newterm);
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return enabled;
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}
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else
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{
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/* blocked */
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#ifdef DEBUG
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if (DEBUGL (5))
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{
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printf ("-");
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}
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#endif
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termDelete (newterm);
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return 0;
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}
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}
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rd = runPointerGet (sys, run);
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varlist = termlistAddVariables (NULL, rd->message);
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fp.sys = sys;
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fp.run = run;
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fp.roledef = rd;
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fp.proceed = proceed;
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fp.solution = solution;
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#ifdef DEBUG
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if (DEBUGL (5))
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{
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indent ();
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printf ("{\n");
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}
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#endif
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flag = fixVariablelist (fp, sys->know, varlist, rd->message);
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termlistDelete (varlist);
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#ifdef DEBUG
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if (DEBUGL (5))
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{
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indent ();
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printf ("} with flag %i\n", flag);
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}
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#endif
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return flag;
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}
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//! Skip an event
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/**
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* Skips over an event. Because the intruder knowledge is incremental, we can
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* just overwrite the old value of forbidden.
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*@returns 1
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*/
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int
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block_basic (const System sys, const int run)
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{
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Knowledge pushKnow;
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Roledef rd;
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rd = runPointerGet (sys, run);
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pushKnow = rd->forbidden;
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rd->forbidden = sys->know;
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traverse (sys);
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rd->forbidden = pushKnow;
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return 1;
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}
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//! Execute a send
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/**
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*@returns 1
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*/
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int
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send_basic (const System sys, const int run)
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{
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Roledef rd = runPointerGet (sys, run);
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/* execute send, push knowledge? */
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if (inKnowledge (sys->know, rd->message))
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{
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/* no new knowledge, so this remains */
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explorify (sys, run);
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}
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else
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{
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/* new knowledge, must store old state */
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Knowledge oldknow = sys->know;
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sys->know = knowledgeDuplicate (sys->know);
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sys->knowPhase++;
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knowledgeAddTerm (sys->know, rd->message);
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explorify (sys, run);
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sys->knowPhase--;
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knowledgeDelete (sys->know);
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sys->know = oldknow;
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}
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return 1;
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}
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