/** * @file roles.c * \brief role related logic. */ #include #include #include #include "term.h" #include "termlist.h" #include "knowledge.h" #include "system.h" #include "memory.h" #include "constraint.h" #include "debug.h" #include "output.h" #include "tracebuf.h" #include "role.h" extern int globalLatex; // from system.c extern int protocolCount; // from system.c //! Allocate memory the size of a roledef struct. Roledef makeRoledef () { return (Roledef) memAlloc (sizeof (struct roledef)); } //! Print a role event. /** * If print_actor is true, the actor is included (OS version), otherwise it is left out (short stuff) */ void roledefPrintGeneric (Roledef rd, int print_actor) { if (rd == NULL) { eprintf ("[Empty roledef]"); return; } if (rd->type == READ && rd->internal) { /* special case: internal read == choose ! */ eprintf ("CHOOSE("); termPrint (rd->message); eprintf (")"); return; } if (rd->type == READ) eprintf ("READ"); if (rd->type == SEND) eprintf ("SEND"); if (rd->type == CLAIM) eprintf ("CLAIM"); if (rd->label != NULL) { //! Print label Term label; /* Old version: sometimes prints protocol stuff (really unique labels) label = deVar (rd->label); if (protocolCount < 2 && realTermTuple (label)) { // Only one protocol, so we don't need to show the extra label info label = TermOp2 (label); } */ label = deVar (rd->label); if (realTermTuple (label)) { label = TermOp2 (label); } //! Print latex/normal if (globalLatex) { eprintf ("$_{"); termPrint (label); eprintf ("}$"); } else { eprintf ("_"); termPrint (label); } } if (globalLatex) eprintf ("$"); eprintf ("("); if (!(rd->from == NULL && rd->to == NULL)) { if (print_actor || rd->type == READ) { termPrint (rd->from); eprintf (","); } if (rd->type == CLAIM) eprintf (" "); if (print_actor || rd->type != READ) { termPrint (rd->to); eprintf (", "); } } termPrint (rd->message); eprintf (" )"); if (globalLatex) eprintf ("$"); } void roledefPrint (Roledef rd) { roledefPrintGeneric (rd, 1); } void roledefPrintShort (Roledef rd) { roledefPrintGeneric (rd, 0); } //! Duplicate a single role event node. /** *\sa roledefDelete() */ Roledef roledefDuplicate1 (const Roledef rd) { Roledef newrd; if (rd == NULL) return NULL; newrd = makeRoledef (); memcpy (newrd, rd, sizeof (struct roledef)); newrd->next = NULL; return newrd; } //! Duplicate a role event list. /** *\sa roledefDelete() */ Roledef roledefDuplicate (Roledef rd) { Roledef newrd; if (rd == NULL) return NULL; newrd = roledefDuplicate1 (rd); newrd->next = roledefDuplicate (rd->next); return newrd; } //! Delete a role event or event list. /** *\sa roledefDuplicate() */ void roledefDelete (Roledef rd) { if (rd == NULL) return; roledefDelete (rd->next); memFree (rd, sizeof (struct roledef)); return; } //! Destroy a role event or event list. void roledefDestroy (Roledef rd) { if (rd == NULL) return; roledefDestroy (rd->next); termDelete (rd->from); termDelete (rd->to); termDelete (rd->message); memFree (rd, sizeof (struct roledef)); return; } //! Make a new role event with the specified parameters. /** *@return A pointer to a new role event with the given parameters. */ Roledef roledefInit (int type, Term label, Term from, Term to, Term msg, Claimlist cl) { Roledef newEvent; newEvent = makeRoledef (); newEvent->internal = 0; newEvent->type = type; newEvent->label = label; newEvent->from = from; newEvent->to = to; newEvent->message = msg; newEvent->forbidden = NULL; // no forbidden stuff newEvent->knowPhase = -1; // we haven't explored any knowledge yet newEvent->claiminfo = cl; // only for claims if (type == READ) newEvent->bound = 0; // bound goal (Used for arachne only). Technically involves choose events as well. else newEvent->bound = 1; // other stuff does not need to be bound newEvent->next = NULL; return newEvent; } //! Add a role event to an existing list, with the given parameters. /** *\sa roledefInit() */ Roledef roledefAdd (Roledef rd, int type, Term label, Term from, Term to, Term msg, Claimlist cl) { Roledef scan; if (rd == NULL) return roledefInit (type, label, from, to, msg, cl); scan = rd; while (scan->next != NULL) scan = scan->next; scan->next = roledefInit (type, label, from, to, msg, cl); return rd; } //! Create an empty role structure with a name. Role roleCreate (Term name) { Role r; r = memAlloc (sizeof (struct role)); r->nameterm = name; r->roledef = NULL; r->locals = NULL; r->variables = NULL; r->initiator = 1; //! Will be determined later, if a read is the first action (in compiler.c) r->next = NULL; return r; } //! Print a role. void rolePrint (Role r) { Roledef rd; if (r == NULL) return; indent (); eprintf ("[[Role : "); termPrint (r->nameterm); eprintf ("]]\n"); locVarPrint (r->locals); rd = r->roledef; while (rd != NULL) { roledefPrint (rd); eprintf ("\n"); rd = rd->next; } } //! Print a list of roles. void rolesPrint (Role r) { if (r == NULL) { eprintf ("Empty role."); } else { while (r != NULL) { rolePrint (r); r = r->next; } } } //! Iterate over the events in a roledef list /** * Function gets roledef pointer */ int roledef_iterate_events (Roledef rd, int (*func) ()) { while (rd != NULL) { if (!func (rd)) return 0; rd = rd->next; } return 1; } //! Roledef length /** * Would be faster hard-coded, * but this just shows the use of the iteration. */ int roledef_length (const Roledef rd) { int count = 0; int countplus (Roledef rd) { count++; return 1; } roledef_iterate_events (rd, countplus); return count; } //! Yield roledef pointer for a given index Roledef roledef_shift (Roledef rd, int i) { while (i > 0 && rd != NULL) { rd = rd->next; i--; } return rd; }