- Added dev file for Bloodshed C dev (under Microsoft Windows)

This commit is contained in:
ccremers 2006-08-06 18:04:02 +00:00
parent 9683d76598
commit f1f796c70a

789
src/Scyther.dev Normal file
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@ -0,0 +1,789 @@
[Project]
FileName=Scyther.dev
Name=Scyther
UnitCount=72
Type=1
Ver=1
ObjFiles=
Includes=
Libs=
PrivateResource=
ResourceIncludes=
MakeIncludes=
Compiler=
CppCompiler=
Linker=
IsCpp=0
Icon=
ExeOutput=
ObjectOutput=
OverrideOutput=0
OverrideOutputName=Scyther.exe
HostApplication=
Folders=
CommandLine=
UseCustomMakefile=0
CustomMakefile=
IncludeVersionInfo=0
SupportXPThemes=0
CompilerSet=0
CompilerSettings=0000000000000000000000
[Unit1]
FileName=xmlout.h
CompileCpp=0
Folder=Scyther
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit2]
FileName=arachne.c
CompileCpp=0
Folder=Scyther
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit3]
FileName=arachne.h
CompileCpp=0
Folder=Scyther
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit4]
FileName=binding.c
CompileCpp=0
Folder=Scyther
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit5]
FileName=binding.h
CompileCpp=0
Folder=Scyther
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit6]
FileName=claim.c
CompileCpp=0
Folder=Scyther
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit7]
FileName=claim.h
CompileCpp=0
Folder=Scyther
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit8]
FileName=color.c
CompileCpp=0
Folder=Scyther
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit9]
FileName=color.h
CompileCpp=0
Folder=Scyther
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit10]
FileName=compiler.c
CompileCpp=0
Folder=Scyther
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit11]
FileName=compiler.h
CompileCpp=0
Folder=Scyther
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit12]
FileName=cost.c
CompileCpp=0
Folder=Scyther
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit13]
FileName=cost.h
CompileCpp=0
Folder=Scyther
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit14]
FileName=debug.c
CompileCpp=0
Folder=Scyther
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit15]
FileName=debug.h
CompileCpp=0
Folder=Scyther
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit16]
FileName=depend.c
CompileCpp=0
Folder=Scyther
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit17]
FileName=depend.h
CompileCpp=0
Folder=Scyther
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit18]
FileName=dotout.c
CompileCpp=0
Folder=Scyther
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit19]
FileName=dotout.h
CompileCpp=0
Folder=Scyther
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit20]
FileName=error.c
CompileCpp=0
Folder=Scyther
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit21]
FileName=error.h
CompileCpp=0
Folder=Scyther
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit22]
FileName=heuristic.c
CompileCpp=0
Folder=Scyther
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit23]
FileName=heuristic.h
CompileCpp=0
Folder=Scyther
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit24]
FileName=hidelevel.c
CompileCpp=0
Folder=Scyther
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit25]
FileName=hidelevel.h
CompileCpp=0
Folder=Scyther
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit26]
FileName=intruderknowledge.c
CompileCpp=0
Folder=Scyther
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit27]
FileName=intruderknowledge.h
CompileCpp=0
Folder=Scyther
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit28]
FileName=knowledge.c
CompileCpp=0
Folder=Scyther
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit29]
FileName=knowledge.h
CompileCpp=0
Folder=Scyther
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit30]
FileName=label.c
CompileCpp=0
Folder=Scyther
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit31]
FileName=label.h
CompileCpp=0
Folder=Scyther
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit32]
FileName=list.c
CompileCpp=0
Folder=Scyther
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit33]
FileName=list.h
CompileCpp=0
Folder=Scyther
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit35]
FileName=mgu.h
CompileCpp=0
Folder=Scyther
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit36]
FileName=pheading.h
CompileCpp=0
Folder=Scyther
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit37]
FileName=prune_bounds.c
CompileCpp=0
Folder=Scyther
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit38]
FileName=prune_bounds.h
CompileCpp=0
Folder=Scyther
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit39]
FileName=prune_theorems.c
CompileCpp=0
Folder=Scyther
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit40]
FileName=prune_theorems.h
CompileCpp=0
Folder=Scyther
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit41]
FileName=role.c
CompileCpp=0
Folder=Scyther
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit42]
FileName=role.h
CompileCpp=0
Folder=Scyther
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit43]
FileName=specialterm.c
CompileCpp=0
Folder=Scyther
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit44]
FileName=specialterm.h
CompileCpp=0
Folder=Scyther
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit45]
FileName=states.c
CompileCpp=0
Folder=Scyther
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit46]
FileName=states.h
CompileCpp=0
Folder=Scyther
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit48]
FileName=switches.h
CompileCpp=0
Folder=Scyther
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit49]
FileName=symbol.c
CompileCpp=0
Folder=Scyther
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit50]
FileName=symbol.h
CompileCpp=0
Folder=Scyther
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit51]
FileName=system.c
CompileCpp=0
Folder=Scyther
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit52]
FileName=system.h
CompileCpp=0
Folder=Scyther
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit53]
FileName=tac.c
CompileCpp=0
Folder=Scyther
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit54]
FileName=tac.h
CompileCpp=0
Folder=Scyther
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit55]
FileName=term.c
CompileCpp=0
Folder=Scyther
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit56]
FileName=term.h
CompileCpp=0
Folder=Scyther
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit57]
FileName=termlist.c
CompileCpp=0
Folder=Scyther
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit58]
FileName=termlist.h
CompileCpp=0
Folder=Scyther
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit59]
FileName=termmap.c
CompileCpp=0
Folder=Scyther
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit60]
FileName=termmap.h
CompileCpp=0
Folder=Scyther
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit61]
FileName=timer.c
CompileCpp=0
Folder=Scyther
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit62]
FileName=timer.h
CompileCpp=0
Folder=Scyther
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit63]
FileName=type.c
CompileCpp=0
Folder=Scyther
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit64]
FileName=type.h
CompileCpp=0
Folder=Scyther
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit65]
FileName=warshall.c
CompileCpp=0
Folder=Scyther
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit66]
FileName=warshall.h
CompileCpp=0
Folder=Scyther
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit67]
FileName=xmlout.c
CompileCpp=0
Folder=Scyther
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit68]
FileName=main.c
CompileCpp=0
Folder=Scyther
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit69]
FileName=version.h
CompileCpp=0
Folder=
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit70]
FileName=parser.h
CompileCpp=0
Folder=Scyther
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit71]
FileName=scanner.c
CompileCpp=0
Folder=Scyther
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[VersionInfo]
Major=0
Minor=1
Release=1
Build=1
LanguageID=1033
CharsetID=1252
CompanyName=
FileVersion=
FileDescription=Developed using the Dev-C++ IDE
InternalName=
LegalCopyright=
LegalTrademarks=
OriginalFilename=
ProductName=
ProductVersion=
AutoIncBuildNr=0
[Unit34]
FileName=mgu.c
CompileCpp=0
Folder=Scyther
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit72]
FileName=parser.c
CompileCpp=0
Folder=Scyther
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit73]
FileName=scanner.c
CompileCpp=0
Folder=Scyther
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit74]
FileName=parser.c
CompileCpp=0
Folder=Scyther
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit47]
FileName=switches.c
CompileCpp=0
Folder=Scyther
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=