- Minor stuff.
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*
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* Outputs an attack.
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* Currently, every attack is printed.
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* TODO move attacks to a buffer, and print _only_ the shortest one.
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*/
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#include <stdlib.h>
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- Is the Goal structure really needed?
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- Warshall is taking a third of the time running.
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- Make 'dirty' flag.
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- Make a push-graph structure, where old graphs are simply remembered?
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