- Added claim symmetry reduction; this doesn't help much for lower
number of runs. It is on by default.
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1f96c9077a
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@ -135,6 +135,9 @@ main (int argc, char **argv)
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"disable no more claims reductions");
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"disable no more claims reductions");
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struct arg_lit *switch_disable_endgame_reductions =
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struct arg_lit *switch_disable_endgame_reductions =
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arg_lit0 (NULL, "no-endgame-red", "disable endgame reductions");
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arg_lit0 (NULL, "no-endgame-red", "disable endgame reductions");
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struct arg_lit *switch_disable_claim_symmetry =
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arg_lit0 (NULL, "no-claimsymmetry-red",
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"disable claim symmetry reductions");
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struct arg_lit *switch_summary = arg_lit0 (NULL, "summary",
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struct arg_lit *switch_summary = arg_lit0 (NULL, "summary",
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"show summary on stdout instead of stderr");
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"show summary on stdout instead of stderr");
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struct arg_lit *switch_echo =
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struct arg_lit *switch_echo =
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@ -178,6 +181,7 @@ main (int argc, char **argv)
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switch_disable_agent_symmetries,
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switch_disable_agent_symmetries,
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switch_disable_noclaims_reductions,
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switch_disable_noclaims_reductions,
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switch_disable_endgame_reductions,
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switch_disable_endgame_reductions,
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switch_disable_claim_symmetry,
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#ifdef DEBUG
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#ifdef DEBUG
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switch_por_parameter,
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switch_por_parameter,
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switch_debug_indent,
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switch_debug_indent,
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@ -368,6 +372,8 @@ main (int argc, char **argv)
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sys->switchNomoreClaims = 0; /* disable no more claims cutter */
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sys->switchNomoreClaims = 0; /* disable no more claims cutter */
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if (switch_disable_endgame_reductions->count > 0)
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if (switch_disable_endgame_reductions->count > 0)
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sys->switchReduceEndgame = 0; /* disable endgame cutter */
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sys->switchReduceEndgame = 0; /* disable endgame cutter */
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if (switch_disable_claim_symmetry->count > 0)
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sys->switchReduceClaims = 0; /* disable claim symmetry cutter */
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if (switch_summary->count > 0)
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if (switch_summary->count > 0)
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sys->output = SUMMARY; /* report summary on stdout */
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sys->output = SUMMARY; /* report summary on stdout */
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@ -237,21 +237,11 @@ executeStep (const System sys, const int run)
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return 1;
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return 1;
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}
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}
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/**
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//! Determine end of run after removing end reads, and optionally claims.
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* Determine for a roledef that is instantiated, the uninteresting ends bits.
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*
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*@todo "What is interesting" relies on the fact that there are only secrecy, sychnr and agreement properties.
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*/
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Roledef
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Roledef
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removeIrrelevant (const System sys, const int run, Roledef rd)
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removeDangling (Roledef rd, const int killclaims)
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{
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{
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Roledef rdkill;
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Roledef rdkill;
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int killclaims;
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if (untrustedAgent (sys, sys->runs[run].agents))
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killclaims = 1;
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else
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killclaims = 0;
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rdkill = rd;
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rdkill = rd;
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while (rd != NULL)
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while (rd != NULL)
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@ -260,26 +250,30 @@ removeIrrelevant (const System sys, const int run, Roledef rd)
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rdkill = rd;
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rdkill = rd;
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rd = rd->next;
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rd = rd->next;
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}
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}
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/* report part */
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/*
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rd = rdkill->next;
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killclaims = 0;
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while (rd != NULL)
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{
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killclaims++;
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rd = rd->next;
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}
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if (killclaims > 1)
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{
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warning ("%i events stripped from run %i.", killclaims, run);
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runPrint (rdkill->next);
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}
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*/
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/* remove after rdkill */
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/* remove after rdkill */
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return rdkill;
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return rdkill;
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}
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}
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/**
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* Determine for a roledef that is instantiated, the uninteresting ends bits.
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*
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*@todo "What is interesting" relies on the fact that there are only secrecy, sychnr and agreement properties.
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*/
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Roledef
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removeIrrelevant (const System sys, const int run, Roledef rd)
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{
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if (untrustedAgent (sys, sys->runs[run].agents))
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{
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// untrusted, so also remove claims
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return removeDangling (rd, 1);
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}
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else
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{
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// trusted, so only remove reads
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return removeDangling (rd, 0);
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}
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}
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//! Unblock any waiting sends of my type.
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//! Unblock any waiting sends of my type.
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/**
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/**
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@ -438,19 +432,29 @@ explorify (const System sys, const int run)
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else
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else
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{
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{
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/* dependent run has chosen, so we can compare */
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/* dependent run has chosen, so we can compare */
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if (termlistOrder (sys->runs[run].agents,
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int order;
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sys->runs[ridSymm].agents) < 0)
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order =
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termlistOrder (sys->runs[run].agents,
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sys->runs[ridSymm].agents);
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if (order < 0)
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{
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{
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/* we only explore the other half */
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/* we only explore the other half */
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return 0;
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return 0;
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}
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}
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if (order == 0 && sys->switchReduceClaims)
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{
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/* identical run; only the first would be checked for a claim */
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/* so we cut off this run, including claims, turning it into a dummy run */
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roleCap = removeDangling (rd, 1);
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}
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}
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}
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}
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}
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/* Special check 3: if after choosing, this run ends on (read|skippedclaim)*, we can remove that part already.
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/* Special check 3: if after choosing, this run ends on (read|skippedclaim)*, we can remove that part already.
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*/
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*/
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if (sys->switchReduceEndgame)
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if (sys->switchReduceEndgame && roleCap == NULL)
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roleCap = removeIrrelevant (sys, run, rd);
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roleCap = removeIrrelevant (sys, run, rd);
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/* Special check x: if all agents in each run send only encrypted stuff, and all agents are trusted,
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/* Special check x: if all agents in each run send only encrypted stuff, and all agents are trusted,
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@ -66,6 +66,7 @@ systemInit ()
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sys->switchSymmOrder = 0; // don't force symmetry order reduction by default
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sys->switchSymmOrder = 0; // don't force symmetry order reduction by default
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sys->switchNomoreClaims = 1; // default cutter when there are no more claims
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sys->switchNomoreClaims = 1; // default cutter when there are no more claims
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sys->switchReduceEndgame = 1; // default cutter of last events in a trace
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sys->switchReduceEndgame = 1; // default cutter of last events in a trace
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sys->switchReduceClaims = 1; // default remove claims from duplicate instance choosers
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sys->switchClaims = 0; // default don't report on claims
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sys->switchClaims = 0; // default don't report on claims
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sys->switchClaimToCheck = NULL; // default check all claims
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sys->switchClaimToCheck = NULL; // default check all claims
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@ -650,7 +651,7 @@ roleInstanceDestroy (const System sys)
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artefacts = myrun.artefacts;
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artefacts = myrun.artefacts;
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while (artefacts != NULL)
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while (artefacts != NULL)
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{
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{
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memFree(artefacts->term, sizeof (struct term));
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memFree (artefacts->term, sizeof (struct term));
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artefacts = artefacts->next;
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artefacts = artefacts->next;
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}
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}
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}
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}
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@ -135,6 +135,7 @@ struct system
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int switchSymmOrder; //!< Enable symmetry order reduction
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int switchSymmOrder; //!< Enable symmetry order reduction
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int switchNomoreClaims; //!< Enable no more claims cutter
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int switchNomoreClaims; //!< Enable no more claims cutter
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int switchReduceEndgame; //!< Enable endgame cutter
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int switchReduceEndgame; //!< Enable endgame cutter
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int switchReduceClaims; //!< Symmetry reduction on claims (only works when switchAgentSymm is true)
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int switchClaims; //!< Enable clails report
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int switchClaims; //!< Enable clails report
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Term switchClaimToCheck; //!< Which claim should be checked?
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Term switchClaimToCheck; //!< Which claim should be checked?
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