- Added random goal picker. Untested.

This commit is contained in:
ccremers 2005-08-01 12:59:30 +00:00
parent 4cbf2383f7
commit 2cd9cf4148

View File

@ -498,6 +498,57 @@ get_semitrace_length ()
return length;
}
//! Check whether a binding (goal) is selectable
int
is_goal_selectable (const Binding b)
{
if (b != NULL)
{
if (!b->blocked && !b->done)
{
return 1;
}
}
return 0;
}
//! Count selectable goals
int
count_selectable_goals ()
{
List bl;
int n;
n = 0;
bl = sys->bindings;
while (bl != NULL)
{
Binding b;
b = (Binding) bl->data;
if (is_goal_selectable (b))
{
n++;
}
bl = bl->next;
}
return n;
}
//! Return first selectable goal in the list
/**
* The return list entry is either NULL, or a selectable goal.
*/
List
first_selectable_goal (List bl)
{
while (bl != NULL && !is_goal_selectable ((Binding) bl->data))
{
bl = bl->next;
}
return bl;
}
//------------------------------------------------------------------------
// Proof reporting
//------------------------------------------------------------------------
@ -2011,15 +2062,22 @@ select_tuple_goal ()
* Because the list starts with the newest terms, and we use <= (as opposed to <), we
* ensure that for goals with equal constraint levels, we select the oldest one.
*
* --select-goal has two distint interpretations. If it is 0 or greater, it a
* selection mask. If it is smaller than 0, it is some special tactic.
*
* selection masks for --select-goal
* 1: constrain level of term
* 2: key or not
* 4: consequences determination
* 8: select also single variables (that are not role variables)
* 16: single variables are better
*
* special tactics for --select-goal
* -1: random goal selection
*
*/
Binding
select_goal ()
select_goal_masked ()
{
List bl;
Binding best;
@ -2045,7 +2103,7 @@ select_goal ()
b = (Binding) bl->data;
// Only if not done and not blocked
if (!b->blocked && !b->done)
if (is_goal_selectable (b))
{
int allow;
Term gterm;
@ -2148,6 +2206,65 @@ select_goal ()
return best;
}
//! Goal selection special case -1: random
/**
* Simply picks an open goal randomly. Has to be careful to skip singular stuff etc.
*/
Binding
select_goal_random ()
{
int n;
n = count_selectable_goals ();
if (n > 0)
{
int choice;
List bl;
// Choose a random goal between 0 and n
choice = rand () % n;
// Fetch it
bl = sys->bindings;
while (choice >= 0)
{
bl = first_selectable_goal (bl);
if (bl == NULL)
{
error ("Random chooser selected a NULL goal.");
}
choice--;
}
return (Binding) bl->data;
}
else
{
return NULL;
}
}
//! Goal selection function, generic
Binding
select_goal ()
{
if (switches.arachneSelector >= 0)
{
// Masked
return select_goal_masked ();
}
else
{
// Special cases
switch (switches.arachneSelector)
{
case -1:
return select_goal_random ();
break;
}
error ("Unknown value (<0) for --goal-select.");
}
}
//! Check if a binding duplicates an old one: if so, simply connect
int
bind_old_goal (const Binding b_new)
@ -2724,7 +2841,7 @@ prune_theorems ()
}
// Check if all agents of the main run are valid
if (!isRunTrusted (sys,0))
if (!isRunTrusted (sys, 0))
{
if (switches.output == PROOF)
{