- Secrecy claims are now handled fairly okayish, as long as only one
term is in the claim. This should be tupling-or, really, for convenience.
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@ -18,6 +18,10 @@
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#include "claim.h"
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#include "claim.h"
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#include "debug.h"
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#include "debug.h"
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extern CLAIM_Secret;
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extern CLAIM_Nisynch;
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extern CLAIM_Niagree;
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static System sys;
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static System sys;
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Protocol INTRUDER; // Pointers, to be set by the Init
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Protocol INTRUDER; // Pointers, to be set by the Init
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Role I_GOAL; // Same here.
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Role I_GOAL; // Same here.
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@ -715,6 +719,18 @@ prune ()
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return 0;
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return 0;
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}
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}
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//! Setup system for specific claim test
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add_claim_specifics (Claimlist cl, Roledef rd)
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{
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if (isTermEqual (cl->type, CLAIM_Secret))
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{
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/**
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* Secrecy claim
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*/
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create_intruder_goal (rd->message);
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}
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}
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//------------------------------------------------------------------------
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//------------------------------------------------------------------------
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// Main logic core
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// Main logic core
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//------------------------------------------------------------------------
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//------------------------------------------------------------------------
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@ -877,6 +893,12 @@ arachne ()
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roleInstance (sys, p, r, NULL);
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roleInstance (sys, p, r, NULL);
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sys->runs[0].length = cl->ev + 1;
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sys->runs[0].length = cl->ev + 1;
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/**
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* Add specific goal info
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*/
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add_claim_specifics (cl, roledef_shift(sys->runs[0].start, cl->ev));
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#ifdef DEBUG
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#ifdef DEBUG
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if (DEBUGL (5))
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if (DEBUGL (5))
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{
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{
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@ -890,7 +912,10 @@ arachne ()
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iterate ();
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iterate ();
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//! Destroy
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//! Destroy
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while (sys->maxruns > 0)
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{
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roleInstanceDestroy (sys);
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roleInstanceDestroy (sys);
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}
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// next
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// next
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cl = cl->next;
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cl = cl->next;
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@ -467,6 +467,7 @@ commEvent (int event, Tac tc)
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cl->protocol = thisProtocol;
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cl->protocol = thisProtocol;
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cl->rolename = fromrole;
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cl->rolename = fromrole;
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cl->role = thisRole;
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cl->role = thisRole;
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cl->roledef = NULL;
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cl->count = 0;
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cl->count = 0;
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cl->failed = 0;
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cl->failed = 0;
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cl->prec = NULL;
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cl->prec = NULL;
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@ -1113,6 +1114,8 @@ compute_prec_sets (const System sys)
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// Store in claimlist structure
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// Store in claimlist structure
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cl->r = r1;
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cl->r = r1;
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cl->ev = ev1;
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cl->ev = ev1;
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cl->roledef = rd;
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/*
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/*
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* We have found the claim roledef, and r1,ev1
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* We have found the claim roledef, and r1,ev1
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* Now we compute the preceding label set
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* Now we compute the preceding label set
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@ -24,6 +24,8 @@ struct claimlist
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Term rolename;
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Term rolename;
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//! The pointer to the role structure
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//! The pointer to the role structure
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void *role;
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void *role;
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//! The pointer to the roledef
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void *roledef;
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//! Number of occurrences in system exploration.
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//! Number of occurrences in system exploration.
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states_t count;
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states_t count;
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//! Number of occurrences that failed.
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//! Number of occurrences that failed.
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