scyther/src/depend.h

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#ifndef DEPEND
#define DEPEND
#include "system.h"
/*
* The code here mainly involves an interface for creating graphs etc., but
* most of it is implicit: we just add dependencies/runs and undo them again
* later.
*/
void dependInit (const System sys);
void dependPrint ();
void dependDone (const System sys);
/*
* The push code returns true or false: if false, the operation fails because
* it there is now a cycle in the graph, and there is no need to pop the
* result.
*/
void dependPushRun (const System sys);
void dependPopRun ();
int dependPushEvent (const int r1, const int e1, const int r2, const int e2);
void dependPopEvent ();
/*
* Test/set
*/
int getNode (const int n1, const int n2);
void setNode (const int n1, const int n2);
int isDependEvent (const int r1, const int e1, const int r2, const int e2);
void setDependEvent (const int r1, const int e1, const int r2, const int e2);
/*
* Outside helpers
*/
int hasCycle ();
int eventNode (const int r, const int e);
int nodeCount (void);
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int iteratePrecedingEvents (const System sys, int (*func) (int run, int ev),
const int run, const int ev);
#endif