scyther/gui/Claim.py

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Python
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2006-08-02 13:59:57 +01:00
#
# Claim
#
import Term
class Claim(object):
def __init__(self):
self.claimtype = None
self.label = None
self.protocol = None
self.role = None
self.parameter = None
self.failed = 0
self.count = 0
self.states = 0
self.complete = False
self.timebound = False
self.attacks = []
self.state = False # if true, it is a state, not an attack
# derived info
self.foundstates = False
self.foundproof = False
def analyze(self):
if str(self.claimtype) == 'Reachable':
self.state = True
if self.failed > 0:
self.foundstates = True
if self.complete:
self.foundproof = True
def stateName(self,count=1):
if self.state:
s = "state"
else:
s = "attack"
if count != 1:
s += "s"
return s
def __str__(self):
s = "claim "
s+= " " + str(self.protocol)
s+= " " + str(self.role)
# We need the rightmost thingy here
label = self.label
while isinstance(label,Term.TermTuple):
label = label[1]
s+= " " + str(label)
s+= " " + str(self.claimtype)
if self.parameter:
s+= " " + str(self.parameter)
# determine status
s+= " : %i " % (self.failed)
s+= self.stateName(self.failed)
if self.complete:
s+= " (complete)"
return s