scyther/src/role.h

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#ifndef ROLES
#define ROLES
#include "term.h"
#include "termmap.h"
#include "termlist.h"
#include "knowledge.h"
#include "constraint.h"
#include "states.h"
enum eventtype
{ READ, SEND, CLAIM };
//! The container for the claim info list
struct claimlist
{
//! The type of claim
Term type;
//! The term element for this node.
Term label;
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//! The pointer to the protocol (not defined yet?)
void *protocol;
//! The name of the role in which it occurs.
Term rolename;
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//! The pointer to the role structure
void *role;
//! Number of occurrences in system exploration.
states_t count;
//! Number of occurrences that failed.
states_t failed;
int r; //!< role number for mapping
int ev; //!< event index in role
//! Preceding label list
Termlist prec;
//! Next node pointer or NULL for the last element of the function.
struct claimlist *next;
};
//! Shorthand for claimlist pointers.
typedef struct claimlist *Claimlist;
//! Structure for a role event node or list.
/**
*\sa role
*/
struct roledef
{
//! flag for internal actions.
/**
* Typically, this is true to signify internal reads (e.g. variable choices)
* as opposed to a normal read.
*/
int internal;
//! Type of event.
/**
*\sa READ, SEND, CLAIM
*/
int type;
//! Event label.
Term label;
//! Event sender.
Term from;
//! Event target.
Term to;
//! Event message.
Term message;
//! Pointer to next roledef node.
struct roledef *next;
/*
* Substructure for reads
*/
//! Illegal injections for this event.
/**
* For send this means that the send is allowed if it is NULL, otherwise it is blocked.
*/
Knowledge forbidden;
//! knowledge transitions counter.
int knowPhase;
/*
* Substructure for claims
*/
//! Pointer to claim type info
Claimlist claiminfo;
/*
* Bindings for Arachne engine
*/
int bind_run; //!< -1 for unbound
int bind_index;
/* evt runid for synchronisation, but that is implied in the
base array */
};
//! Shorthand for roledef pointer.
typedef struct roledef *Roledef;
//! Role definition.
/**
*\sa roledef
*/
struct role
{
//! Name of the role encoded in a term.
Term nameterm;
//! List of role events.
Roledef roledef;
//! Local constants for this role.
Termlist locals;
//! Local variables for this role.
Termlist variables;
//! Pointer to next role definition.
struct role *next;
};
//! Shorthand for role pointer.
typedef struct role *Role;
void roledefPrint (Roledef rd);
Roledef roledefDuplicate1 (const Roledef rd);
Roledef roledefDuplicate (Roledef rd);
void roledefDelete (Roledef rd);
void roledefDestroy (Roledef rd);
Roledef roledefInit (int type, Term label, Term from, Term to, Term msg,
Claimlist cl);
Roledef roledefAdd (Roledef rd, int type, Term label, Term from, Term to,
Term msg, Claimlist cl);
Role roleCreate (Term nameterm);
void rolePrint (Role r);
void rolesPrint (Role r);
int roledef_iterate_events (Roledef rd, int (*func) ());
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int roledef_length (const Roledef rd);
Roledef roledef_shift (Roledef rd, int i);
#endif