Controll Stuff
This commit is contained in:
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@ -33,6 +33,7 @@
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"dependencies": {
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"@types/three": "^0.153.0",
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"postcss": "^8.4.25",
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"postcss-nesting": "^12.0.0",
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"sass": "^1.63.6",
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"svelte-cubed": "^0.2.1",
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"three": "^0.154.0"
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@ -11,6 +11,9 @@ dependencies:
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postcss:
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specifier: ^8.4.25
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version: 8.4.25
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postcss-nesting:
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specifier: ^12.0.0
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version: 12.0.0(postcss@8.4.25)
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sass:
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specifier: ^1.63.6
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version: 1.63.6
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@ -89,6 +92,15 @@ packages:
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'@jridgewell/trace-mapping': 0.3.18
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dev: true
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/@csstools/selector-specificity@3.0.0(postcss-selector-parser@6.0.13):
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resolution: {integrity: sha512-hBI9tfBtuPIi885ZsZ32IMEU/5nlZH/KOVYJCOh7gyMxaVLGmLedYqFN6Ui1LXkI8JlC8IsuC0rF0btcRZKd5g==}
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engines: {node: ^14 || ^16 || >=18}
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peerDependencies:
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postcss-selector-parser: ^6.0.13
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dependencies:
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postcss-selector-parser: 6.0.13
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dev: false
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/@esbuild/android-arm64@0.18.11:
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resolution: {integrity: sha512-snieiq75Z1z5LJX9cduSAjUr7vEI1OdlzFPMw0HH5YI7qQHDd3qs+WZoMrWYDsfRJSq36lIA6mfZBkvL46KoIw==}
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engines: {node: '>=12'}
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@ -842,7 +854,6 @@ packages:
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resolution: {integrity: sha512-/Tb/JcjK111nNScGob5MNtsntNM1aCNUDipB/TkwZFhyDrrE47SOx/18wF2bbjgc3ZzCSKW1T5nt5EbFoAz/Vg==}
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engines: {node: '>=4'}
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hasBin: true
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dev: true
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/debug@4.3.4:
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resolution: {integrity: sha512-PRWFHuSU3eDtQJPvnNY7Jcket1j0t5OuOsFzPPzsekD52Zl8qUfFIPEiswXqIvHWGVHOgX+7G/vCNNhehwxfkQ==}
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@ -1540,6 +1551,17 @@ packages:
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yaml: 1.10.2
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dev: true
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/postcss-nesting@12.0.0(postcss@8.4.25):
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resolution: {integrity: sha512-knqwW65kxssmyIFadRSimaiRyLVRd0MdwfabesKw6XvGLwSOCJ+4zfvNQQCOOYij5obwpZzDpODuGRv2PCyiUw==}
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engines: {node: ^14 || ^16 || >=18}
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peerDependencies:
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postcss: ^8.4
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dependencies:
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'@csstools/selector-specificity': 3.0.0(postcss-selector-parser@6.0.13)
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postcss: 8.4.25
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postcss-selector-parser: 6.0.13
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dev: false
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/postcss-safe-parser@6.0.0(postcss@8.4.25):
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resolution: {integrity: sha512-FARHN8pwH+WiS2OPCxJI8FuRJpTVnn6ZNFiqAM2aeW2LwTHWWmWgIyKC6cUo0L8aeKiF/14MNvnpls6R2PBeMQ==}
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engines: {node: '>=12.0'}
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@ -1564,7 +1586,6 @@ packages:
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dependencies:
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cssesc: 3.0.0
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util-deprecate: 1.0.2
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dev: true
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/postcss@8.4.25:
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resolution: {integrity: sha512-7taJ/8t2av0Z+sQEvNzCkpDynl0tX3uJMCODi6nT3PfASC7dYCWV9aQ+uiCf+KBD4SEFcu+GvJdGdwzQ6OSjCw==}
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@ -1976,7 +1997,6 @@ packages:
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/util-deprecate@1.0.2:
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resolution: {integrity: sha512-EPD5q1uXyFxJpCrLnCc1nHnq3gOa6DZBocAIiI2TaSCA7VCJ1UJDMagCzIkXNsUYfD1daK//LTEQ8xiIbrHtcw==}
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dev: true
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/vite@4.4.2(sass@1.63.6):
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resolution: {integrity: sha512-zUcsJN+UvdSyHhYa277UHhiJ3iq4hUBwHavOpsNUGsTgjBeoBlK8eDt+iT09pBq0h9/knhG/SPrZiM7cGmg7NA==}
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@ -1,26 +1,13 @@
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<script lang="ts">
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import * as Three from 'three';
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import * as SC from 'svelte-cubed';
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import {apply_direction, type Directions} from './Utils';
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export let config: Config;
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export let config: Directions;
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type Config = {
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directionX: number,
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directionY: number,
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directionZ: number,
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}
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function to_rad(degree: number): number {
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return (Math.PI / 180) * degree;
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}
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$: vec = new Three.Vector3(1,0,0)
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.applyAxisAngle(new Three.Vector3(1, 0, 0), to_rad(config.directionX))
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.applyAxisAngle(new Three.Vector3(0, 1, 0), to_rad(config.directionY))
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.applyAxisAngle(new Three.Vector3(0, 0, 1), to_rad(config.directionZ));
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$: vec = apply_direction(config);
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const origin = new Three.Vector3(0,0,0);
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</script>
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<div class="gyro">
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@ -23,7 +23,11 @@ class RequestsClass {
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animations = {
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list: (): Promise<AnimationBase[]> => this._get("animations"),
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toggle: (name: string): Promise<void> => this._get(`toggle/${name}`)
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toggle: (name: string): Promise<void> => this._get(`toggle/${name}`),
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//TODO cahnge any
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add: (data: any): Promise<void> => this._post('animation', data),
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remove: (name: string): Promise<void> => this._get(`delete/${name}`),
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get: (name: string): Promise<any> => this._get(`get/${name}`),
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}
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active(): Promise<ActiveAnimations> {
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18
src/lib/Utils.ts
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18
src/lib/Utils.ts
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@ -0,0 +1,18 @@
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import * as Three from 'three';
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export type Directions = {
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directionX: number,
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directionY: number,
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directionZ: number,
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};
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function to_rad(degree: number): number {
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return (Math.PI / 180) * degree;
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}
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export function apply_direction(direction: Directions, _vector?: Three.Vector3): Three.Vector3 {
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const vector = _vector ?? new Three.Vector3(1,0,0);
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return vector
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.applyAxisAngle(new Three.Vector3(1, 0, 0), to_rad(direction.directionX))
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.applyAxisAngle(new Three.Vector3(0, 1, 0), to_rad(direction.directionY))
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.applyAxisAngle(new Three.Vector3(0, 0, 1), to_rad(direction.directionZ));
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}
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@ -1,19 +1,34 @@
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<script lang="ts">
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import { onMount } from "svelte";
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import { onDestroy, onMount } from "svelte";
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import { Requests, type AnimationBase } from '$lib/Requests';
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let animations = new Promise<AnimationBase[]>(() => {});
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let active = new Promise<string[]>(() => {});
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let interval: number;
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onMount(async () => {
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active = Promise.resolve((await Requests.active()).active_animations);
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animations = Requests.animations.list();
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interval = setInterval(async () => {
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active = Promise.resolve((await Requests.active()).active_animations);
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}, 5000);
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});
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onDestroy(async () => {
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clearInterval(interval);
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});
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async function toggle(name: string) {
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await Requests.animations.toggle(name)
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active = Promise.resolve((await Requests.active()).active_animations);
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}
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async function remove(name: string) {
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animations = new Promise(() => {});
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await Requests.animations.remove(name)
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active = Promise.resolve((await Requests.active()).active_animations);
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animations = Requests.animations.list();
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}
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</script>
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{#await animations}
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@ -22,21 +37,62 @@
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{#await active then activeList }
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<ul>
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{#each data as item }
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<li>
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<span style={`color: ${activeList.includes(item.name) ? 'green' : 'red'};`}>
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<li class:active={activeList.includes(item.name)}>
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<button on:click={() => toggle(item.name)} class="name">
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<span>
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{item.name}
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</span>
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<button on:click={() => toggle(item.name)}>
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toggle
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</button>
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<a href="/ani/edit?id={item.id}">
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<a href="/ani/edit?name={item.name}">
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Edit
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</a>
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<button on:click={() => remove(item.name)} class="red">
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Remove
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</button>
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</li>
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{/each}
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</ul>
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{/await}
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<a href="/ani/new">
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new
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</a>
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{/await}
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<style lang="post">
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ul {
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list-style: none;
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margin: 0;
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padding: 0;
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display: flex;
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flex-wrap: wrap;
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justify-content: center;
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}
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ul li.active {
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box-shadow: 0 0 8px 2px #00ff00;
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}
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ul li {
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margin: 20px;
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padding: 20px;
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border-radius: 20px;
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box-shadow: 0 0 8px 2px #2222;
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}
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ul li span {
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display: block;
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}
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ul li button {
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border: none;
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background: none;
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cursor: pointer;
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}
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ul li button.name {
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display: block;
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width: 100%;
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font-size: 2em;
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height: 2em;
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}
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ul li a {
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text-decoration: none;
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color: black;
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}
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.red {
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color: red;
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}
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</style>
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@ -13,11 +13,32 @@
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Configuration
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</a>
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</li>
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<li>
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<a href="/ani/new">
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New
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</a>
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</li>
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</ul>
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</header>
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<style lang="post">
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header {
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margin: 0;
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margin-bottom: 20px;
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background: white;
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box-shadow: 0 5px 8px 2px #2222;
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}
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header ul {
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margin: 0;
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padding: 10px;
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list-style: none;
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}
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header ul li {
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display: inline;
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}
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header ul li a {
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text-decoration: none;
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color: black;
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font-size: 20px;
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}
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</style>
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112
src/routes/ani/DisplayData.svelte
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112
src/routes/ani/DisplayData.svelte
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@ -0,0 +1,112 @@
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<script lang="ts" context="module">
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export type LigthSetting = {
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start?: number,
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end?: number,
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tags?: string,
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r: number,
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b: number,
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g: number,
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}
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</script>
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<script lang="ts">
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import * as Three from 'three';
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import * as SC from 'svelte-cubed';
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import { onMount } from 'svelte';
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import { setStore } from '$lib/store';
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import { apply_direction } from '$lib/Utils';
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export let frames: LigthSetting[];
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type Led = {
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tags: string[]
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pos: Three.Vector3,
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}
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let leds: Led[] = [];
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let avg: Three.Vector3;
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let cam: Three.Vector3;
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onMount(async () => {
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await setStore.getData();
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let set = await $setStore;
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let pos = new Three.Vector3(0, 0, 0);
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avg = new Three.Vector3(0, 0, 0);
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cam = new Three.Vector3(0, 0, 0);
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let avgdir = new Three.Vector3(0, 0, 0);
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for (let config of set) {
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let direction = apply_direction(config);
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for (let i = 0; i < config.ledcount; i++) {
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leds.push({
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tags: config.tags === "" ? [] : config.tags.split(','),
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pos: new Three.Vector3(pos.x, pos.y, pos.z),
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});
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pos.add(direction);
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avg.add(pos);
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avgdir.add(direction);
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}
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}
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avg = avg.multiplyScalar(1/leds.length);
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avgdir = avgdir.multiplyScalar(1/leds.length);
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let temp = avgdir.cross(new Three.Vector3(-1, -1, -1)).normalize().multiplyScalar(50);
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cam = avg.clone().add(temp);
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leds = leds;
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});
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function apply(leds: Led[], settings: LigthSetting[]): Three.MeshStandardMaterial[] {
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let colors: Three.MeshStandardMaterial[] = new Array(leds.length);
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for (let i = 0; i < leds.length; i++) {
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colors[i] = new Three.MeshStandardMaterial({color: 0x000000});
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}
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for (let set of settings) {
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let mat = new Three.MeshStandardMaterial({color: new Three.Color(set.r, set.g, set.b) })
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let tags = set.tags ? set.tags === "" ? [] : set.tags.split(',') : [];
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if (tags.length > 0) {
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for (let i = 0; i < leds.length; i++) {
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for (let tag of tags) {
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if (leds[i].tags.includes(tag)) {
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colors[i] = mat;
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}
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}
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}
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} else {
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if (set.start !== undefined && set.end !== undefined) {
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for (let i = set.start; i < set.end; i++) {
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colors[i] = mat;
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}
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}
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}
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}
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return colors;
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}
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$: colors = apply(leds, frames);
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</script>
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{#if leds.length > 0}
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<div>
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<SC.Canvas antialias background={new Three.Color('papayawhip')}>
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{#each colors as color,i }
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<SC.Mesh
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scale={0.8}
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geometry={new Three.BoxGeometry()}
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position={[leds[i].pos.x, leds[i].pos.y, leds[i].pos.z]}
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material={color} />
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{/each}
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<SC.PerspectiveCamera position={[cam.x, cam.y, cam.z]} target={[avg.x, avg.y, avg.z]} />
|
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<SC.OrbitControls target={[avg.x, avg.y, avg.z]} />
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<SC.AmbientLight intensity={1} />
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</SC.Canvas>
|
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</div>
|
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{/if}
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<style lang="post">
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div {
|
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width: 400px;
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height: 400px;
|
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position: relative;
|
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}
|
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</style>
|
252
src/routes/ani/edit/+page.svelte
Normal file
252
src/routes/ani/edit/+page.svelte
Normal file
@ -0,0 +1,252 @@
|
||||
<script lang="ts">
|
||||
import { goto } from '$app/navigation';
|
||||
import { Requests } from '$lib/Requests';
|
||||
import { onMount } from 'svelte';
|
||||
import DisplayData from '../DisplayData.svelte';
|
||||
|
||||
type LigthSetting = {
|
||||
start?: number;
|
||||
end?: number;
|
||||
tags?: string;
|
||||
r: number;
|
||||
b: number;
|
||||
g: number;
|
||||
};
|
||||
type KeyFrame = {
|
||||
duration: number;
|
||||
settings: LigthSetting[];
|
||||
};
|
||||
type Animation = {
|
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keyFrames: KeyFrame[];
|
||||
priority?: number;
|
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name: string;
|
||||
repeat: boolean;
|
||||
};
|
||||
|
||||
let animation: Animation = {
|
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keyFrames: [],
|
||||
priority: undefined,
|
||||
name: '',
|
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repeat: false
|
||||
};
|
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|
||||
let data = new Promise<void>(() => {});
|
||||
|
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async function save() {
|
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let remove = await Requests.animations.remove(animation.name);
|
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console.log(remove);
|
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let add = await Requests.animations.add(animation);
|
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console.log(add);
|
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goto('/');
|
||||
}
|
||||
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onMount(async () => {
|
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let url = new URLSearchParams(window.location.search);
|
||||
|
||||
let name = url.get('name');
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||||
|
||||
if (name === null) {
|
||||
goto('/');
|
||||
return;
|
||||
}
|
||||
|
||||
let d = await Requests.animations.get(name);
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console.log(d);
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||||
if (d.code) {
|
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goto('/');
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||||
return;
|
||||
}
|
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animation = d;
|
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data = Promise.resolve();
|
||||
});
|
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</script>
|
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|
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<main>
|
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{#await data}
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Loading...
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{:then}
|
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Name: <input bind:value={animation.name} /><br />
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Priority: <input bind:value={animation.priority} type="number" /><br />
|
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Repeat: <input bind:checked={animation.repeat} type="checkbox" /><br />
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||||
<div class="list">
|
||||
{#each animation.keyFrames as frame, i}
|
||||
<div class="frame">
|
||||
<div class="canvas">
|
||||
<DisplayData frames={frame.settings} />
|
||||
</div>
|
||||
<div class="data">
|
||||
Frame: {i}<br />
|
||||
Duration: <input bind:value={frame.duration} type="number" /><br />
|
||||
Settings:
|
||||
<div class="settings">
|
||||
{#each frame.settings as setting, j}
|
||||
<div class="setting">
|
||||
Tags: <input bind:value={setting.tags} />
|
||||
Start: <input bind:value={setting.start} type="number" />
|
||||
End: <input bind:value={setting.end} type="number" />
|
||||
<br />
|
||||
<div class="color">
|
||||
<div
|
||||
class="color-picker"
|
||||
style="background-color: rgb({setting.r}, {setting.g}, {setting.b});"
|
||||
/>
|
||||
r:<input bind:value={setting.r} type="number" />
|
||||
g: <input bind:value={setting.g} type="number" />
|
||||
b: <input bind:value={setting.b} type="number" />
|
||||
</div>
|
||||
<button
|
||||
on:click={() => {
|
||||
frame.settings.splice(j, 1);
|
||||
animation = animation;
|
||||
}}
|
||||
>
|
||||
Remove
|
||||
</button>
|
||||
</div>
|
||||
{/each}
|
||||
</div>
|
||||
</div>
|
||||
<div class="btt">
|
||||
<button
|
||||
on:click={() => {
|
||||
frame.settings.push({
|
||||
tags: undefined,
|
||||
end: undefined,
|
||||
start: undefined,
|
||||
b: 0,
|
||||
g: 0,
|
||||
r: 0
|
||||
});
|
||||
animation = animation;
|
||||
}}
|
||||
>
|
||||
Add new setting
|
||||
</button>
|
||||
<button
|
||||
on:click={() => {
|
||||
animation.keyFrames.splice(i, 1);
|
||||
animation = animation;
|
||||
}}
|
||||
>
|
||||
Remove
|
||||
</button>
|
||||
<button
|
||||
on:click={() => {
|
||||
animation.keyFrames.splice(i, 0, {
|
||||
...frame,
|
||||
settings: frame.settings.map((a) => ({ ...a }))
|
||||
});
|
||||
animation = animation;
|
||||
}}
|
||||
>
|
||||
Clone
|
||||
</button><br />
|
||||
{#if i > 0}
|
||||
<button
|
||||
on:click={() => {
|
||||
let temp = animation.keyFrames[i - 1];
|
||||
animation.keyFrames[i - 1] = animation.keyFrames[i];
|
||||
animation.keyFrames[i] = temp;
|
||||
animation.keyFrames = animation.keyFrames;
|
||||
}}
|
||||
>
|
||||
Up
|
||||
</button>
|
||||
{/if}
|
||||
{#if i < animation.keyFrames.length - 1}
|
||||
<button
|
||||
on:click={() => {
|
||||
let temp = animation.keyFrames[i + 1];
|
||||
animation.keyFrames[i + 1] = animation.keyFrames[i];
|
||||
animation.keyFrames[i] = temp;
|
||||
animation.keyFrames = animation.keyFrames;
|
||||
}}
|
||||
>
|
||||
Down
|
||||
</button>
|
||||
{/if}
|
||||
</div>
|
||||
</div>
|
||||
{/each}
|
||||
</div>
|
||||
<button
|
||||
on:click={() => {
|
||||
animation.keyFrames.push({
|
||||
duration: 0,
|
||||
settings: []
|
||||
});
|
||||
animation = animation;
|
||||
}}
|
||||
>
|
||||
Add new frame
|
||||
</button>
|
||||
<button on:click={save}> Save </button>
|
||||
{/await}
|
||||
</main>
|
||||
|
||||
<style lang="scss">
|
||||
main {
|
||||
margin: 20px;
|
||||
|
||||
input {
|
||||
padding: 5px 10px;
|
||||
border: 0;
|
||||
box-shadow: 0 0 8px 2px #2222;
|
||||
margin: 2px;
|
||||
border-radius: 20px;
|
||||
}
|
||||
|
||||
.list {
|
||||
margin: 20px 0;
|
||||
.frame {
|
||||
box-shadow: 0 0 8px 2px #2222;
|
||||
padding: 20px;
|
||||
border-radius: 20px;
|
||||
margin-left: 10px;
|
||||
display: flex;
|
||||
flex-wrap: wrap;
|
||||
|
||||
.canvas {
|
||||
display: inline-block;
|
||||
border-radius: 20px;
|
||||
overflow: hidden;
|
||||
}
|
||||
|
||||
.settings {
|
||||
margin: 10px 0;
|
||||
.setting {
|
||||
margin: 10px 0;
|
||||
|
||||
.color {
|
||||
margin: 5px 0;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 10px;
|
||||
|
||||
.color-picker {
|
||||
height: 1.5em;
|
||||
width: 1.5em;
|
||||
display: inline-block;
|
||||
border: black 1px solid;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.data {
|
||||
margin-left: 10px;
|
||||
margin-top: 10px;
|
||||
.settings {
|
||||
margin-left: 10px;
|
||||
}
|
||||
}
|
||||
|
||||
.btt {
|
||||
width: 100%;
|
||||
margin-top: 20px;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
</style>
|
@ -1,10 +1,13 @@
|
||||
<script lang="ts">
|
||||
import DisplayData from "./DisplayData.svelte";
|
||||
import { goto } from "$app/navigation";
|
||||
import { navigating } from "$app/stores";
|
||||
import { Requests } from "$lib/Requests";
|
||||
import DisplayData from "../DisplayData.svelte";
|
||||
|
||||
type LigthSetting = {
|
||||
start: number,
|
||||
end: number,
|
||||
tags: string,
|
||||
start?: number,
|
||||
end?: number,
|
||||
tags?: string,
|
||||
r: number,
|
||||
b: number,
|
||||
g: number,
|
||||
@ -14,26 +17,31 @@
|
||||
settings: LigthSetting[],
|
||||
}
|
||||
type Animation = {
|
||||
key_frames: KeyFrame[],
|
||||
keyFrames: KeyFrame[],
|
||||
priority?: number,
|
||||
name: string,
|
||||
repeat: boolean,
|
||||
}
|
||||
|
||||
let animation: Animation = {
|
||||
key_frames: [],
|
||||
keyFrames: [],
|
||||
priority: undefined,
|
||||
name: "",
|
||||
repeat: false,
|
||||
}
|
||||
|
||||
async function save() {
|
||||
let add = await Requests.animations.add(animation);
|
||||
goto('/');
|
||||
}
|
||||
|
||||
</script>
|
||||
|
||||
Name: <input bind:value={animation.name} /><br/>
|
||||
Priority: <input bind:value={animation.priority} type="number"><br/>
|
||||
Repeat: <input bind:checked={animation.repeat} type="checkbox"><br/>
|
||||
|
||||
{#each animation.key_frames as frame, i}
|
||||
{#each animation.keyFrames as frame, i}
|
||||
<div class="frame">
|
||||
<DisplayData frames={frame.settings} />
|
||||
Frame: {i}<br/>
|
||||
@ -45,9 +53,9 @@ Repeat: <input bind:checked={animation.repeat} type="checkbox"><br/>
|
||||
Tags: <input bind:value={setting.tags} />
|
||||
Start: <input bind:value={setting.start} type="number" />
|
||||
End: <input bind:value={setting.end} type="number" />
|
||||
r: <input bind:value={setting.tags} type="number" />
|
||||
g: <input bind:value={setting.tags} type="number" />
|
||||
b: <input bind:value={setting.tags} type="number" />
|
||||
r: <input bind:value={setting.r} type="number" />
|
||||
g: <input bind:value={setting.g} type="number" />
|
||||
b: <input bind:value={setting.b} type="number" />
|
||||
<button on:click={() => {
|
||||
frame.settings.splice(j, 1);
|
||||
animation = animation;
|
||||
@ -59,9 +67,9 @@ Repeat: <input bind:checked={animation.repeat} type="checkbox"><br/>
|
||||
</div>
|
||||
<button on:click={() => {
|
||||
frame.settings.push({
|
||||
tags: "",
|
||||
end: 0,
|
||||
start: 0,
|
||||
tags: undefined,
|
||||
end: undefined,
|
||||
start: undefined,
|
||||
b: 0,
|
||||
g: 0,
|
||||
r: 0,
|
||||
@ -71,7 +79,7 @@ Repeat: <input bind:checked={animation.repeat} type="checkbox"><br/>
|
||||
Add new setting
|
||||
</button>
|
||||
<button on:click={() => {
|
||||
animation.key_frames.splice(i, 1);
|
||||
animation.keyFrames.splice(i, 1);
|
||||
animation = animation;
|
||||
}}>
|
||||
Remove
|
||||
@ -79,7 +87,7 @@ Repeat: <input bind:checked={animation.repeat} type="checkbox"><br/>
|
||||
</div>
|
||||
{/each}
|
||||
<button on:click={() => {
|
||||
animation.key_frames.push({
|
||||
animation.keyFrames.push({
|
||||
duration: 0,
|
||||
settings: [],
|
||||
});
|
||||
@ -87,6 +95,9 @@ Repeat: <input bind:checked={animation.repeat} type="checkbox"><br/>
|
||||
}}>
|
||||
Add new frame
|
||||
</button>
|
||||
<button on:click={save}>
|
||||
Save
|
||||
</button>
|
||||
|
||||
<style lang="post">
|
||||
.frame {
|
||||
|
@ -1,30 +0,0 @@
|
||||
<script lang="ts" context="module">
|
||||
export type LigthSetting = {
|
||||
start: number,
|
||||
end: number,
|
||||
tags: string,
|
||||
r: number,
|
||||
b: number,
|
||||
g: number,
|
||||
}
|
||||
</script>
|
||||
<script lang="ts">
|
||||
import * as Three from 'three';
|
||||
import * as SC from 'svelte-cubed';
|
||||
import { onMount } from 'svelte';
|
||||
import { setStore } from '$lib/store';
|
||||
|
||||
export let frames: LigthSetting[];
|
||||
|
||||
onMount(async () => {
|
||||
await setStore.getData();
|
||||
let set = await $setStore;
|
||||
|
||||
const leds = [];
|
||||
for (let config of set) {
|
||||
console.log(config);
|
||||
}
|
||||
});
|
||||
|
||||
</script>
|
||||
|
@ -1,6 +1,7 @@
|
||||
<script lang="ts">
|
||||
import { onMount } from "svelte";
|
||||
import Gyro from "$lib/Gyro.svelte";
|
||||
import { setStore } from "$lib/store";
|
||||
|
||||
type Configuration = {
|
||||
directionX: number,
|
||||
@ -44,6 +45,7 @@
|
||||
console.log(await request.json());
|
||||
|
||||
getData();
|
||||
setStore.getData(true);
|
||||
}
|
||||
|
||||
onMount(async () => {
|
||||
|
@ -0,0 +1,9 @@
|
||||
body {
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
}
|
||||
|
||||
button {
|
||||
border: none;
|
||||
background: none;
|
||||
}
|
@ -5,7 +5,7 @@ import { vitePreprocess } from '@sveltejs/kit/vite';
|
||||
const config = {
|
||||
// Consult https://kit.svelte.dev/docs/integrations#preprocessors
|
||||
// for more information about preprocessors
|
||||
preprocess: vitePreprocess(),
|
||||
preprocess: vitePreprocess({}),
|
||||
|
||||
kit: {
|
||||
// adapter-auto only supports some environments, see https://kit.svelte.dev/docs/adapter-auto for a list.
|
||||
|
Loading…
Reference in New Issue
Block a user