update render
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16ea28557e
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0a72146362
@ -232,8 +232,6 @@ impl Render {
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pub fn render(&mut self) {
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pub fn render(&mut self) {
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println!("render");
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if self.ws.is_none() { return; }
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if self.ws.is_none() { return; }
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let mut data: Vec<RGB<f64>> = vec![RGB::default(); self.num_leds.try_into().unwrap()];
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let mut data: Vec<RGB<f64>> = vec![RGB::default(); self.num_leds.try_into().unwrap()];
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@ -292,8 +290,6 @@ impl Render {
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to_clean.iter().for_each(|i| self.remove_animation(i.to_string()));
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to_clean.iter().for_each(|i| self.remove_animation(i.to_string()));
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println!("pre-push");
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if self.last.is_empty() || !self.last.clone().iter().eq(data.clone().iter()) {
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if self.last.is_empty() || !self.last.clone().iter().eq(data.clone().iter()) {
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if self.last.len() == 0 {
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if self.last.len() == 0 {
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@ -303,7 +299,7 @@ impl Render {
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let lerp_data: Vec<RGB<f64>> = data.iter().zip(&self.last).map(|(d, l)| d.lerp(l, delta as f64)).collect();
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let lerp_data: Vec<RGB<f64>> = data.iter().zip(&self.last).map(|(d, l)| d.lerp(l, delta as f64)).collect();
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println!("d:{:?}\n l:{:?}", data, lerp_data);
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//println!("d:{:?}\n l:{:?}", data, lerp_data);
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let to_set_data: Vec<RGB<u8>> = rgbs_f64_to_u8(&lerp_data);
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let to_set_data: Vec<RGB<u8>> = rgbs_f64_to_u8(&lerp_data);
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@ -336,7 +332,13 @@ pub trait Lerp {
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impl Lerp for f64 {
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impl Lerp for f64 {
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fn lerp(self, other: &Self, diff: f64) -> Self {
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fn lerp(self, other: &Self, diff: f64) -> Self {
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let delta = diff / 1_000_000.0;
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let delta = diff / 1_000_000.0;
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self + ((*other - self) * 0.5 * delta)
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let lerped = self + ((*other - self) * 0.5 * delta);
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if *other != self {
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println!("c: {} target:{} lerp: {}", self, other, lerped);
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}
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lerped
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}
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}
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}
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}
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