more work on the server
All checks were successful
continuous-integration/drone/push Build is passing
All checks were successful
continuous-integration/drone/push Build is passing
This commit is contained in:
parent
1d2db555be
commit
47c040e75f
@ -2,7 +2,6 @@ defmodule Utils do
|
||||
|
||||
@min_print_level 1
|
||||
|
||||
|
||||
def safecast(p, m) when p == nil, do: IO.puts('Trying to safecast #{m} with p as nil')
|
||||
def safecast(p, m) when is_pid(p), do: send(p, m)
|
||||
def safecast(p, m) do
|
||||
@ -48,7 +47,6 @@ defmodule Utils do
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
defmacro or_state(val, do: expr) do
|
||||
quote do
|
||||
case unquote(val) do
|
||||
@ -91,7 +89,6 @@ defmodule Paxos do
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
# Starts the Paxos replica with a specific name and some processes
|
||||
def start(name, processes, link \\ false) do
|
||||
log("Starting paxos for #{name}")
|
||||
|
146
lib/server.ex
146
lib/server.ex
@ -15,7 +15,14 @@ defmodule ServerMacros do
|
||||
|
||||
ast3 = ast1 ++ match_exp ++ ast2
|
||||
|
||||
if after_exp != nil do
|
||||
after_exp = if after_exp == nil do
|
||||
quote do
|
||||
t -> :timeout
|
||||
end
|
||||
else
|
||||
after_exp
|
||||
end
|
||||
|
||||
quote do
|
||||
def unquote(function_name)(v, t) do
|
||||
var!(v) = v
|
||||
@ -27,19 +34,6 @@ defmodule ServerMacros do
|
||||
end
|
||||
end
|
||||
end
|
||||
else
|
||||
quote do
|
||||
def unquote(function_name)(v, t) do
|
||||
var!(v) = v
|
||||
unquote(process_exp)
|
||||
receive do
|
||||
unquote(ast3)
|
||||
after
|
||||
t -> :timeout
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
def create_create_loop(name, do: exp, else: else_exp) do
|
||||
@ -115,11 +109,82 @@ defmodule Server do
|
||||
runfn do
|
||||
{:start_game, participants, pid_to_inform} ->
|
||||
{state, game_id} = try_to_create_game(state, participants)
|
||||
state = set_modifed(state, game_id)
|
||||
safecast(pid_to_inform, {:start_game_ans, game_id})
|
||||
state
|
||||
|
||||
{:get_game_state, game_id, pid_to_inform} ->
|
||||
get_game_state(state, game_id, pid_to_inform)
|
||||
|
||||
{:make_move, game_id, move, pid_to_inform} ->
|
||||
state = try_to_play_checks(state, game_id, move, pid_to_inform)
|
||||
|
||||
end
|
||||
|
||||
def try_to_play_checks(state, game_id, move, pid_to_inform, repeat \\ false) do
|
||||
cond do
|
||||
state.games[game_id] == :not_playing_in_game ->
|
||||
safecast(pid_to_inform, {:make_move, game_id, :not_playing})
|
||||
state
|
||||
|
||||
state.games[game_id] == nil ->
|
||||
if repeat do
|
||||
safecast(pid_to_inform, {:make_move, game_id, :game_does_not_exist})
|
||||
state
|
||||
else
|
||||
state = qurey_status(state)
|
||||
try_to_play_checks(state, game_id, move, pid_to_inform, true)
|
||||
end
|
||||
|
||||
true ->
|
||||
state = qurey_status(state)
|
||||
game = state.games[game_id]
|
||||
cond do
|
||||
game.modified ->
|
||||
safecast(pid_to_inform, {:make_move, game_id, :player_moved_before, game.game_state, game.hand})
|
||||
set_modifed(state, game_id)
|
||||
is_finished(game, game_id) ->
|
||||
{_, score} = state.games[game_id]
|
||||
safecast(pid_to_inform, {:make_move, game_id, :game_finished, score})
|
||||
state
|
||||
true ->
|
||||
try_to_play(state, game_id, move, pid_to_inform)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
def try_to_play(state, game_id, move, pid_to_inform) do
|
||||
name = state.name
|
||||
try_propose {:make_move, game_id, name, move}
|
||||
do
|
||||
{:decision, {:make_move, ^game_id, ^name, ^move}} ->
|
||||
state = apply_game(state, {:make_move, game_id, name, move})
|
||||
|
||||
if is_finished(state, game_id) do
|
||||
{_, score} = state.games[game_id]
|
||||
safecast(pid_to_inform, {:make_move, game_id, :game_finished, score})
|
||||
else
|
||||
game = state.games[game_id]
|
||||
safecast(pid_to_inform, {:make_move, game_id, game.game_state, game.hand[state.name]})
|
||||
end
|
||||
|
||||
set_modifed(state, game_id)
|
||||
|
||||
{:decision, {:make_move, ^game_id, new_name, new_move}} ->
|
||||
state = apply_game(state, {:make_move, game_id, new_name, new_move})
|
||||
|
||||
if is_finished(state, game_id) do
|
||||
{_, score} = state.games[game_id]
|
||||
safecast(pid_to_inform, {:make_move, game_id, :game_finished, score})
|
||||
else
|
||||
game = state.games[game_id]
|
||||
safecast(pid_to_inform, {:make_move, game_id, :player_moved_before, game.game_state, game.hand})
|
||||
end
|
||||
|
||||
set_modifed(state, game_id)
|
||||
else
|
||||
try_to_play(state, game_id, move, pid_to_inform)
|
||||
end
|
||||
end
|
||||
|
||||
def get_game_state(state, game_id, pid_to_inform, repeat \\ false) do
|
||||
@ -139,12 +204,11 @@ defmodule Server do
|
||||
|
||||
true ->
|
||||
state = qurey_status(state)
|
||||
safecast(pid_to_inform, {:game_state, game_id, state.games[game_id].game_state, state.games[game_id].hand})
|
||||
safecast(pid_to_inform, {:game_state, game_id, state.games[game_id].game_state, state.games[game_id].hand[state.name]})
|
||||
state
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
def try_to_create_game(state, participants) do
|
||||
game_ids = Map.keys(state.games)
|
||||
latest = Enum.at(Enum.sort(game_ids), length(game_ids) - 1)
|
||||
@ -169,6 +233,13 @@ defmodule Server do
|
||||
# Utils
|
||||
#
|
||||
|
||||
def is_finished(state, game) do
|
||||
case state.games[game] do
|
||||
{:finished, _} -> true
|
||||
_ -> false
|
||||
end
|
||||
end
|
||||
|
||||
def qurey_status(state) do
|
||||
v = Paxos.get_decision(state.paxos, state.instance, 100)
|
||||
or_state v != nil do
|
||||
@ -177,9 +248,20 @@ defmodule Server do
|
||||
end
|
||||
end
|
||||
|
||||
def set_modifed(state, game, val \\ false) do
|
||||
or_state not is_finished(state, game) do
|
||||
%{state | games: Map.put(state.games, game, %{state.games | modified: val})}
|
||||
end
|
||||
end
|
||||
|
||||
#
|
||||
# Apply Game States
|
||||
#
|
||||
|
||||
def apply_game(state, {:make_move, game_id, new_name, new_move}) do
|
||||
raise :todo
|
||||
end
|
||||
|
||||
def apply_game(state, {:start_game, game_id, participants, new_game_state, hand}) do
|
||||
cond do
|
||||
state.games[game_id] ->
|
||||
@ -189,7 +271,8 @@ defmodule Server do
|
||||
games: Map.put(state.games, game_id, %{
|
||||
game_state: new_game_state,
|
||||
participants: participants,
|
||||
hand: hand[state.name],
|
||||
hand: hand,
|
||||
modified: true,
|
||||
}),
|
||||
instance: state.instance + 1
|
||||
}
|
||||
@ -221,13 +304,13 @@ defmodule Server do
|
||||
create_loop :get_game_state do
|
||||
{:game_state, ^v, :not_playing} ->
|
||||
IO.puts("Not Playing in that game")
|
||||
:not_playing
|
||||
{:not_playing}
|
||||
{:game_state, ^v, game_state, hand} ->
|
||||
IO.puts("Got game state, #{inspect(game_state)}, hand: #{inspect(hand)}")
|
||||
{game_state, hand}
|
||||
{:state, game_state, hand}
|
||||
{:game_state, ^v, :game_does_not_exist} ->
|
||||
IO.puts("Got game does not exist")
|
||||
nil
|
||||
{:not_exists}
|
||||
end
|
||||
|
||||
def get_game_state(name, game_id) do
|
||||
@ -235,6 +318,29 @@ defmodule Server do
|
||||
get_game_state_loop(game_id, 1000)
|
||||
end
|
||||
|
||||
create_loop :make_move do
|
||||
{:make_move, ^v, :game_does_not_exist} ->
|
||||
IO.puts("Got game does not exist")
|
||||
{:not_exists}
|
||||
{:make_move, ^v, :not_playing} ->
|
||||
IO.puts("Not Playing in that game")
|
||||
{:not_playing}
|
||||
{:make_move, ^v, :game_finished, score} ->
|
||||
IO.puts("Game finsihed, #{score}")
|
||||
{:game_finished, score}
|
||||
{:make_move, ^v, :player_moved_before, game_state, hand} ->
|
||||
IO.puts("Player moved_before, #{inspect(game_state)} #{inspect(hand)}")
|
||||
{:player_moved_before, game_state, hand}
|
||||
{:make_move, ^v, game_state, hand} ->
|
||||
IO.puts("Got game state, #{inspect(game_state)}, hand: #{inspect(hand)}")
|
||||
{:state, game_state, hand}
|
||||
end
|
||||
|
||||
def make_move(name, game_id, move) do
|
||||
safecast(name, {:make_move, game_id, move, self()})
|
||||
make_move_loop(game_id, 1000)
|
||||
end
|
||||
|
||||
|
||||
############
|
||||
# Debug
|
||||
|
12
lib/test.ex
12
lib/test.ex
@ -1,5 +1,11 @@
|
||||
defmodule Test do
|
||||
|
||||
defmacro test() do
|
||||
quote do
|
||||
a = 1
|
||||
end
|
||||
end
|
||||
|
||||
defmacro createfuncBase(name, do: do_exp, else: else_exp) do
|
||||
b1 = quote do
|
||||
false -> unquote(else_exp)
|
||||
@ -25,6 +31,12 @@ end
|
||||
defmodule Test2 do
|
||||
require Test
|
||||
|
||||
def test2() do
|
||||
a = 2
|
||||
test
|
||||
IO.puts("#{a}")
|
||||
end
|
||||
|
||||
Test.createfuncBase :lol do
|
||||
true -> :test
|
||||
else :test1 end
|
||||
|
Reference in New Issue
Block a user